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Sci-Fi / Cyberpunk Mini Adventure Cards
by PenguinComics.com

Funded @ Kickstarter in 5 days!
This Cyberpunk/Science Fiction Card Deck is a great supplement for any sci-fi GM.

  • 40 Mini Adventure seeds
  • 20 MegaCorp logos
  • 240 random NPC names
  • 240 random business names
  • ...and more!

A total of 50 Poker-sized cards for any sci-fi/cyberpunk rule system.

Sci-Fi / Cyberpunk Mini Adventure Cards
 
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It's Not My Fault! (A Fate Accelerated Character & Situation Generator)

It's Not My Fault! (A Fate Accelerated Character & Situation Generator)


It's Not My Fault is a one-shot-in-a-box character and situation generator for Fate Accelerated! With just a few minutes and a few cards you'll create a group of fantasy characters in one crazy, mixed-up predicament, where everybody and nobody is to blame for getting them there. Good for a few hours of fun, convention-style one-shot play or simply as a quick, five-minute...   [click here for more]
Evil Hat Productions, LLC  $5.00

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Numenera Creature Deck

Numenera Creature Deck


Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 99 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at the...   [click here for more]
Monte Cook Games  $7.99

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The GameMaster's Apprentice: Fantasy Deck

The GameMaster's Apprentice: Fantasy Deck


Adventure Awaits! The GameMaster's Apprentice: Fantasy is a system-neutral (compatible with any edition of any game!) deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart...   [click here for more]
Larcenous Designs, LLC  $9.99

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Cast of Cards: Freebie Pack 1 (Fantasy)

Cast of Cards: Freebie Pack 1 (Fantasy)


If you play Savage Worlds, then you know their slogan: "Fast, Furious, and Fun!" And if you play any role-playing game, you know it's all to easy to get stuck generating characters, filling out record sheets and otherwise doing paperwork. Sometimes you just want to sit down and play. Sometimes you need the characters already waiting. Sometimes you need a Cast of Cards....   [click here for more]
Warning Label   FREE 

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It's Not My Fault I'm Fantastic!

It's Not My Fault I'm Fantastic!


Take your games of It's Not My Fault into the realms of high fantasy with It's Not My Fault I'm Fantastic! This expansion can be played separately, but works best when combined with the It's Not My Fault core set. In this deck of cards you'll find: 20 new character aspect/approach/stunt cards covering a variety of creature and...   [click here for more]
Evil Hat Productions, LLC  $5.00

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CHRONOS: Universal LARP System Core Deck

CHRONOS: Universal LARP System Core Deck


The system that every theater LARPer has been waiting for. The CHRONOS Core Deck is the driving force behind the amazing CHRONOS Universal LARP System. A card based system which resolves conflicts in near real time, the CHRONOS system allows Game Organizers the ability to organize any LARP they can dream of. The CHRONOS Core Deck provides the base character deck, and is the perfect starting point...   [click here for more]
Eschaton Media  $29.99

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UXP Deck

UXP Deck


XP Cards with Added Effects! Requires the Cypher System Rulebook from Monte Cook Games. Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing! The Cypher System encourages the use of XP in many different ways, but it can be easy for players to fall...   [click here for more]
Monte Cook Games  $2.99

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Lords of Gossamer & Shadow Icon Deck

Lords of Gossamer & Shadow Icon Deck


Don’t just Tell them about your character, Show Them! Rite Publishing Presents a deck of 52 beautifully illustrated, full-color cards to represent your Player Character in the setting of Lords of Gossamer and Shadow. This deck contains a diverse cast of characters including: a steampunk sorcerer who has achieved a hard won victory on the field of battle, a wheel-chair bound Indian master...   [click here for more]
Rite Publishing  $4.99

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Cast of Cards: Freebie Pack 2 (Fantasy)

Cast of Cards: Freebie Pack 2 (Fantasy)


If you play Savage Worlds, then you know their slogan: "Fast, Furious, and Fun!" And if you play any role-playing game, you know it's all to easy to get stuck generating characters, filling out record sheets and otherwise doing paperwork. Sometimes you just want to sit down and play. Sometimes you need the characters already waiting. Sometimes you need a Cast of Cards....   [click here for more]
Warning Label   FREE 

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Cast of Cards: Freebie Pack 3 (Fantasy & Modern)

Cast of Cards: Freebie Pack 3 (Fantasy & Modern)


If you play Savage Worlds, then you know their slogan: "Fast, Furious, and Fun!" And if you play any role-playing game, you know it's all to easy to get stuck generating characters, filling out record sheets and otherwise doing paperwork. Sometimes you just want to sit down and play. Sometimes you need the characters already waiting. Sometimes you need a Cast of Cards....   [click here for more]
Warning Label   FREE 

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Eclipse Phase: Morph Recognition Cards (first edition)

Eclipse Phase: Morph Recognition Cards (first edition)


Morph Recognition Cards: Includes every Eclipse Phase first edition morph—the most essential gear for every character! Contains material previously published in: Eclipse Phase, Sunward: The Inner System, Gatecrashing, Panopticon, Rimward: The Outer System, and Transhuman.   ...   [click here for more]
Posthuman Studios LLC   FREE 

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5e Creature Decks: Dragons & Monstrosities

5e Creature Decks: Dragons & Monstrosities


Creature statistic cards for all the Dragon & Monstrosity 'System Reference' creatures of the 5th edition of the world's most popular Fantasy RPG. The cards are a deck of 64 cards (62 creature cards, one cover/checklist card and one license card). Note that each dragon has an extra card to detail the dragon's statistics at various ages. Therefore this deck contains 52 creatures. The document...   [click here for more]
Inkwell Ideas  $5.95 $1.95

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5e Creature Decks: Aberrations, Fiends, & More

5e Creature Decks: Aberrations, Fiends, & More


Creature statistic cards for all the Aberration, Celestial, Elemental, Fey, and Fiend 'System Reference' creatures of the 5th edition of the world's most popular Fantasy RPG. The cards are a deck of 58 cards (56 creature cards, one cover/checklist card and one license card). The document is a PDF of cards set up to be printed at 2.75"x3.75" and trimmed to 2.5"x3.5". Also included...   [click here for more]
Inkwell Ideas  $5.95 $1.95

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5e Creature Decks: Constructs, Giants, Humanoids, Undead

5e Creature Decks: Constructs, Giants, Humanoids, Undead


[See all our 5e Creature Decks.] Creature statistic cards for all the Construct, Giant, Humanoid, and Undead 'System Reference' creatures of the 5th edition of the world's most popular Fantasy RPG. The cards are a deck of 58 cards (56 creature cards, one cover/checklist card and one license card). Note that one creature (the vampire) is split between two cards because it had a...   [click here for more]
Inkwell Ideas  $5.95 $1.95

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SpellCards 5e

SpellCards 5e


ALL the SRD Spell Cards with Beauty AND Function! PRINT or Print and PLAY! Updated to the SRD 5.1 document New for Fifth Edition play, Spell5e dials the spell card concept to 11. Having trouble hunting for the Concentration symbol? Can't remember which spell has a ritual option? Want to get to the mechanics of the spell quickly without reading a bunch of text. Compact...   [click here for more]
Myth Merchant Press  $7.99 $4.99

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5e Creature Decks: More Aberrations & Fiends

5e Creature Decks: More Aberrations & Fiends


Creature statistic cards for more Aberration, Celestial, Elemental, Fey, and Fiend creatures of the 5th edition of the world's most popular Fantasy RPG. This deck features creatures not in the official monster book, but up-converted from prior editions of the game. The cards are a deck of 58 cards (54 creature cards, one cover/checklist card and three license card). Note that three creatures span...   [click here for more]
Inkwell Ideas  $5.95 $1.95

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The GameMaster's Apprentice: Age of Sail Deck

The GameMaster's Apprentice: Age of Sail Deck


Sails on the horizon! The GameMaster's Apprentice: Age of Sail is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of quick-reference...   [click here for more]
Larcenous Designs, LLC  $9.99

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Flesh & Blood Reference Cards - BBFRPG Accessory

Flesh & Blood Reference Cards - BBFRPG Accessory


This is a set of reference cards in support of a rulebook. Although these could be used alone, a great deal more descriptive text, campaign notes, and setting information can be found in the actual rulebook. To see a sample of the print & play version of these cards, download the PDF associated with this file. If you want the full set of print & play cards, they come in a black...   [click here for more]
DwD Studios   FREE 

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It's Not My Fault! Reference & Character Record Cards

It's Not My Fault! Reference & Character Record Cards


This is an accessory supplement to It's Not My Fault! This 30-card deck contains: 10 Fate system rules reference cards for handing out around the table (same as the reference card found in the Deck of Fate). 20 double-sided character record cards for recording your It's Not My Fault characters on, if you want! Fair warning: The coating on these cards makes...   [click here for more]
Evil Hat Productions, LLC   FREE 

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Thrilling Tales Adventure Deck (Savage Worlds)

Thrilling Tales Adventure Deck (Savage Worlds)


Pulp is Back! Grab your fedora and your ivory-handled .45s and get ready for the adventure of a lifetime as Thrilling Tales unleashes the pulse-pounding excitement of the pulp magazines and cliffhanger serials of the 1930s and 40s into the Savage Worlds rules system! The Thrilling Tales Adventure Deck puts some story control in the hands of the players and lots...   [click here for more]
Adamant Entertainment  $9.99 $8.50

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A Folio of Followers

A Folio of Followers


A deck of 24 NPCs for Dungeon World, created according to the follower rules written by Jeremy Strandberg for The Perilous Wilds. Each card has a full-body portrait of a follower on one side, and stats on the reverse. Whether you need to come up with a new hireling on the spot or introduce an interesting NPC, these cards will help you do it quickly and in style. From Luci Herisdottir...   [click here for more]
Lampblack & Brimstone  $2.00

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Water Spell Cards

Water Spell Cards


Spells from the Water tradition control and shape liquids, move them around, produces them, and changes their states. This deck of 11 spell cards for Shadow of the Demon Lord includes: Freeze Produce Water Drown Ice Blast Wellspring of Life Geyser Wave Sphere of Water Tidal Forces Cold Snap Bind Water Genie ...   [click here for more]
Schwalb Entertainment  $0.50

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Air Spell Cards

Air Spell Cards


Spells from the Air tradition harness the power of wind, allowing you to direct blasts of air where you will and at whatever speed you choose. This deck of 11 spell cards for Shadow of the Demon Lord includes: Stir the Air Wind Blast Evoke Gale Flense Glide Still the Air Thunderclap Bestow Flight Fling Create Cyclone Bind Wind Genie ...   [click here for more]
Schwalb Entertainment  $0.50

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Alteration Spell Cards

Alteration Spell Cards


Alteration magic changes the fundamental capabilities of creatures and bestows on them new properties, abilities, or traits. Learned magic-users commonly study this tradition; both witches and wizards appreciate the advantages its spells grant to themselves and their allies. This deck of 11 cards includes: Comprehension Distort Appearance Enhance Senses Spider Climb Underwater Adaptation...   [click here for more]
Schwalb Entertainment  $0.50

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Arcana Spell Cards

Arcana Spell Cards


The oldest form of magic known to mortals, Arcana represents the sum of magical research conducted by wizards for thousands of years. Spells from the tradition offer reliability, having been refined and perfected by the masters. Wizards often learn the Arcana tradition first. This deck of 11 cards includes: Arcane Armor Magic Dart Arcane Shield Arcane Sight Unerring Darts Empowered...   [click here for more]
Schwalb Entertainment  $0.50

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Battle Spell Cards

Battle Spell Cards


Battle spells awaken and enhance combat capabilities. Armed with these spells, Battle casters can fight with skill rivaling that of the greatest warriors in the land. They move with enhanced speed and dexterity, strike with uncommon precision, and send foes reeling. This deck of 11 cards includes: Augmented Attack Celerity Close Wounds Mighty Attack Resounding Attack Arc of Death Mountain...   [click here for more]
Schwalb Entertainment  $0.50

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Celestial Spell Cards

Celestial Spell Cards


Spells from the Celestial tradition call on the light and energy of the sun and stars to drive back the darkness spreading across the world. This deck of 11 cards includes: Burning Beam Light Flash Persistent Light Rainbow Burst Dawn Sunrays Radiation Starfall Nova Sunbeam ...   [click here for more]
Schwalb Entertainment  $0.50

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Chaos Spell Cards

Chaos Spell Cards


Chaos spells draw on destructive magic, making them unpredictable and dangerous. This deck of 11 cards includes: Chaos Boon Erratic Bolt Capricious Devastation Fold Space Iridescent Shield Color of Magic Flicker Chaotic Lance Wild Magic Mirror Field Singularity ...   [click here for more]
Schwalb Entertainment  $0.50

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Conjuration Spell Cards

Conjuration Spell Cards


Conjuration spells create objects and creatures from threads of magical energy. The tradition requires a keen mind and a deft hand. Much Conjuration magic is recorded in tomes and grimoires, though understanding and discovering its power requires a skilled teacher. This deck of 11 cards includes: Conjure Useful Item Direct Conjuration Conjure Feast Conjure Small Monster Conjure Weapon...   [click here for more]
Schwalb Entertainment  $0.50

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SotDL Path Spell Cards

SotDL Path Spell Cards


Many paths grant knowledge of unique spells. This deck of 9 cards includes: Sense Magic (Magician) Spellbound Weapon (Spellbinder) Witch Fire (Witch) Exorcism (Exorcist) Command Undead (Necromancer) Animate Object (Technomancer) Temple of Faith (Templar) Shadow Form (Tenebrist) Blank to create your own! ...   [click here for more]
Schwalb Entertainment  $0.50

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Curse Spell Cards

Curse Spell Cards


Curse magic, often taught by hags and corrupted witches, spreads misfortune and woe, stripping away a victim’s vitality, courage, and even form. This deck of 11 cards includes: Hex Pox Frighten Hobble Pain Vulnerability Weakness Dread Swine Toad Petrify ...   [click here for more]
Schwalb Entertainment  $0.50

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Destruction Spell Cards

Destruction Spell Cards


Wielders of Destruction magic wrest its power through sheer force of will, causing creatures and objects to explode but harming themselves in the process. The cost of this mastery is revealed in the many bruises and injuries afflicting their bodies. This deck of 11 cards includes: Break Ruin Dissolve Rend Sunder Entropic Power Erode Detonate Evaporate Destroy Disintegrate...   [click here for more]
Schwalb Entertainment  $0.50

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Divination Spell Cards

Divination Spell Cards


Divination magic reveals possible futures and the distant past. Those who discover the tradition are often born with the talent to see past and future events, or become aware of it through a latent psychic ability. In very rare cases, Divination magic results from a supernatural gift. This deck of 11 spell cards includes: Eavesdrop Epiphany Augur Foretell Psychometry Reading Truth...   [click here for more]
Schwalb Entertainment  $0.50

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Earth Spell Cards

Earth Spell Cards


This tradition grants power over stone and soil, and those who master it can compel the earth beneath their feet to obey their commands. Earth magic arises from genies dwelling in the bones of the land, high mountains, rolling hills, and shifting deserts. This deck of 11 cards includes: Earth Spike Shape Earth and Stone Stone Armor Stone Blades Tremor Avalanche Mold Earth and Stone...   [click here for more]
Schwalb Entertainment  $0.50

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Enchantment Spell Cards

Enchantment Spell Cards


Enchantment magic twists the emotions of other creatures to make them obedient servants. This deck of 11 cards includes: Bewitch Presence Charm Command Question Compel Mind Bondage Cower Implant Suggestion Allure Enslave ...   [click here for more]
Schwalb Entertainment  $0.50

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Fire Spell Cards

Fire Spell Cards


Fire magic creates and controls flame. Discovering this tradition, often from binding a genie, enhances your innate volatility: your skin becomes hot to the touch, your eyes literally blaze in anger, and you are always on the verge of losing your temper. This deck of 11 cards includes: Control Flame Flame Missile Fire Blast Meteor Flame Ward Fiery Volley Flaming Shroud Fireball...   [click here for more]
Schwalb Entertainment  $0.50

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Forbidden Spell Cards

Forbidden Spell Cards


The darkest of the dark arts, Forbidden spells produce horrid and unspeakable effects. Most societies outlaw the use of such magic. Inquisitors and witch hunters alike scour the countryside for its wielders, consigning any they capture to the purifying flames along with all their implements and writings. Yet somehow the vile tradition persists, and new users appear all over the world in greater and...   [click here for more]
Schwalb Entertainment  $0.50

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Illusion Spell Cards

Illusion Spell Cards


Illusion magic fools the senses and allows casters to create images and sensations that reshape the world around them. This deck of 11 cards includes: Clamor Disguise Figment Thimblerig Vertigo Glamer Invisibility Decoy Phantasm Mirage Illusory Double ...   [click here for more]
Schwalb Entertainment  $0.50

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Life Spell Cards

Life Spell Cards


Life magic eases pain, heals wounds, and removes afflictions. Spell from this tradition are crucial for surviving expeditions into the unknown. This deck of 11 cards includes: Life Sense Minor Healing Cure Fount of Life Light Healing Moderate Healing Vitality Burst Greater Cure Major Healing Total Healing Resurrect ...   [click here for more]
Schwalb Entertainment  $0.50

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Nature Spell Cards

Nature Spell Cards


An ancient tradition, Nature magic encourages growth and nurtures the land. Nature spells let casters command plants and harness their power in its defense. Misuse of the magic can lead the world to withhold its power. This deck of 11 cards includes: Magic Acorns Oak Hide Healing Berries Overgrowth Shillelagh Ensnaring Vines Fiery Pinecones Brambles Forest Walk Wrath of Nature...   [click here for more]
Schwalb Entertainment  $0.50

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Necromancy Spell Cards

Necromancy Spell Cards


Necromancy subverts the cycle of life and death by creating beings that exist between both states. Its mysteries are hidden in profane tomes or etched on the walls of ancient tombs, so seekers must brave shuffling hordes of undead and embrace corruption to master such magic. This deck of 11 cards includes: Hide from Undead Spectral Grasp Animate Corpse Grave Grasp Harvest Soul Bone...   [click here for more]
Schwalb Entertainment  $0.50

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Primal Spell Cards

Primal Spell Cards


Spells from the Primal tradition forge bonds with animals and awaken bestial traits in their casters. This deck of 11 cards includes: Beast Within Hide from Animals Beast Tongue Befriend Animal Call Small Animal Call Medium Animal Dire Beast Call Large Animal Pounce Call of the Wild Call Huge Animal ...   [click here for more]
Schwalb Entertainment  $0.50

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Protection Spell Cards

Protection Spell Cards


Protection magic secures, defends, and counteracts. Its spells appeal to the cautious—and the paranoid—since it keeps them and their belongings safe. This deck of 11 cards includes: Magic Lock Secure Site Evade Force Field Sanctuary Vigilance Vigor Protection from Spells Protective Field Invulnerability Globe of Negation ...   [click here for more]
Schwalb Entertainment  $0.50

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Rune Spell Cards

Rune Spell Cards


Rune spells create writing that produces magical effects. Dwarfs or trolls invented Rune magic. Many of first Rune spells survive carved into ancient monoliths and on cave walls in old mountains. Discovering the tradition might result from stumbling across such writings. This deck of 11 cards includes: Rune of Finding Translate Anything Brand of Doom Glyph of Fire Runic Shield Glyphic...   [click here for more]
Schwalb Entertainment  $0.50

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Shadow Spell Cards

Shadow Spell Cards


Shadow magic creates and shapes shadows and darkness. This deck of 11 cards includes: Nightfall Blade Wall of Darkness Darkness Darksight Shadow Dart Shadow Monster Shadow Stride Black Bolts of the Underworld Shadow Magic Dark Portals Enervation ...   [click here for more]
Schwalb Entertainment  $0.50

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Song Spell Cards

Song Spell Cards


Song spells weave magic into music to affect the minds of those who hear it performed. This deck of 11 cards includes: Project Voice Song of Friendship Song of Courage Song of Inspiration Song of Valor Song of Captivation Song of Healing Song of Ribaldry Song of Dread Song of Slumber Song of Heroes ...   [click here for more]
Schwalb Entertainment  $0.50

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Storm Spell Cards

Storm Spell Cards


The Storm tradition offers casters the ability to create and control weather in its most violent forms. This deck of 11 cards includes: Fog Shock Forked Lightning Freezing Fog Saint Astrid’s Flame Call Lightning Poisonous Fog Hailstorm Lightning Bolt Acid Rain Leaping Lightning ...   [click here for more]
Schwalb Entertainment  $0.50

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Technomancy Spell Cards

Technomancy Spell Cards


The Technomancy tradition merges magic with machinery. When you cast a Technomancy spell, you assemble something from spare parts and rubbish you have harvested during your travels. You can usually recycle these parts, dismantling the devices you create to make something new. Practitioners of this tradition are always on the lookout for materials: cogs, springs, metal sheeting, nuts, bolts, tubing,...   [click here for more]
Schwalb Entertainment  $0.50

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Teleportation Spell Cards

Teleportation Spell Cards


Teleportation magic locates gaps in reality and opens them wide enough to let a traveler pass through to a distant destination. This deck of 11 cards includes: Dismiss Fetch Division Hole of Glory Swap Remove Shortcut Boundless Step Fuse Portals Travel ...   [click here for more]
Schwalb Entertainment  $0.50

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Theurgy Spell Cards

Theurgy Spell Cards


Theurgy magic relies on faith to work. A student of Theurgy must be pious at all times and display constant devotion to the gods he or she serves. Such acts give the caster the means to produce miracles, proof of the gods’ existence. This deck of 11 cards includes: Create Holy Symbol Denounce Blessing Censure Hallowed Ground God Hammer Revelation Divine Aid Wrath of God...   [click here for more]
Schwalb Entertainment  $0.50

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