Title ▲ |
Publisher |
Price |
$layers: The Dead of Night for Savage Worlds
$layers: The Dead of Night delves into a world where bloodsucking undead are humanity's deadliest, most-secret enemy. Mankind fights back with organized, heroic Hunters as the tip of the spear (or, more accurately, stake.) But there are also the $layers, men and women who kill the undead for money. They don't care how bad things are so long... [click here for more] |
Misfit Studios |
$10.99
|
An Ohio professor suddenly goes missing, abducted from his own home by gun-toting thugs. His two children head for Europe in search of him, constantly pursued by shadowy gangsters. Days later, a precious ancient religious artifact, The Black Shield of Abyssinia, is stolen from the British Museum in a daring overnight heist. Solving the mystery and recovering the missing artifact and the professor brings... [click here for more] |
Past Adventures |
$17.00 $11.95
|
With this bundle you get all of these adventures in printed and PDF format at great savings.
Adventure Suite: Cobwebs of Death Regular price: $4.95 Bundle price: $2.48 Format: PDF
Shocked and intrigued by the unnatural and gory death of a stranger, the Investigators are drawn into the shady ganglands of San Francisco’s Chinatown. Terror stalks the streets as... [click here for more] |
Twin Engine Publishing |
$65.85 $32.93
|
What’s Your Fighting Style?
It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it you... [click here for more] |
Necromancers of the Northwest |
$7.49
|
Wellstone City, 1937.
It's hot, and it's about to get hotter.
A letter was delivered by courier and it asks you to have a meeting at the Three Oaks. You know the place...it's that ritzy joint in Old Fort. Some guy named Van Hammer. Sounds familiar, but you can't quite place it. Sounds kind of dangerous, and you can picture what happens when people disappoint him. That and he gave you $100 just... [click here for more] |
Silver Gryphon Games |
$30.00
|
Wellstone City, 1937.
It's hot, and it's about to get hotter.
A letter was delivered by courier and it asks you to have a meeting at the Three Oaks. You know the place...it's that ritzy joint in Old Fort. Some guy named Van Hammer. Sounds familiar, but you can't quite place it. Sounds kind of dangerous, and you can picture what happens when people disappoint him. That and he gave you $100 just... [click here for more] |
Silver Gryphon Games |
$12.50
|
Shocked and intrigued by the unnatural and gory death of a stranger, the Investigators are drawn into the shady ganglands of San Francisco’s Chinatown. Terror stalks the streets as the Investigators are targeted by violent Tongs and hounded by what appears to be a deranged suicide cult.
This adventure is designed to work in almost any Cthulhu Eternal campaign set in the Roaring Twenties. It contains... [click here for more] |
Twin Engine Publishing |
$17.00
|
The investigators are tasked with discreetly investigating a failed break-in at the van Aken Museum of Ancient History. Bone-chilling horror and gruesome death haunt the investigators as they unwittingly unearth a dark and ancient secret.
This adventure is designed to work in almost any Cthulhu Eternal campaign set in the Roaring Twenties. It contains all maps, non-player characters and handouts needed... [click here for more] |
Twin Engine Publishing |
$17.00
|
The investigators travel to Berlin following a mysterious telegram from their old acquaintance Professor Beyerling. Soon, they find themselves hunted by a secret society worshipping the ancient gods that roam the dark forests of Germany.
This adventure is designed to work in almost any Cthulhu Eternal campaign set in the Roaring Twenties. It contains all maps, non-player characters and handouts needed... [click here for more] |
Twin Engine Publishing |
$17.00
|
While visiting a remote dig site in Iraq, the Investigators find themselves isolated by a flash flood and confronted with a murderous plot and an ancient curse. To survive they must unravel the secret of the ancient burial site and the creatures that dwell in the darkness beneath it.
This adventure is designed to work in almost any Cthulhu Eternal campaign set in the Roaring Twenties. It contains... [click here for more] |
Twin Engine Publishing |
$17.00
|
THIS IS PRINT ONLY PRODUCT!
Movie matinees. Dime novels. Comic books. Cheesy stories. Remember when bizarre was the norm and you never knew what was around the corner? The classic adventure stories never went away. Now, you can relive them in your gaming sessions with our Adventures of the Pulp Age!
This book combines three highly-praised adventures packed chock full of action and adventure:... [click here for more] |
GRAmel |
$24.99 $10.64
|
WINNER: Indie RPG Awards, Best Indie Supplement 2013
"Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad."
Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing game... [click here for more] |
Chthonstone Games |
$20.00
|
The official AEGIS Field Manual is a guide for Airship Daedalus players and GMs who want just a bit more pulpy crunch in their campaigns. From special skills and training to new gear, mystical artifacts, mission briefings and more NPCs than you can shake an XG-7 gas gun at! Includes:
Special training and placement in one of 7 AEGIS divisions and 22 specialist career tracks (including... [click here for more] |
Deep7 |
$10.00
|
Rockets and Rayguns and Martians... OH MY!
When the Elder Martians invaded Britain in 1894, they weren’t prepared for utter defeat. Nor that Britain would reverse-engineer their technology and spark a space race in the 1930s!
While Allied rockets powered by alien crystals explore the solar system and A.E.G.I.S. still holds the line against evil of every kind, a new threat - the Third Reich - has... [click here for more] |
Deep7 |
$24.95
|
This book is for the ordinary people who stand up to evil... Whether it be disguised as crime in the streets, or eldritch terrors from another dimension... This is for the teams of capes and masks... The costumed avengers, the vigilantes! This supplement is for Airship Daedalus players and GMs who want to add some masked crimefighting adventure into their campaigns. Includes: •... [click here for more] |
Deep7 |
$10.00
|
Revenge is a dish best served cold!
Le Mousquetaire Déshonoré is a four part adventure campaign for the musketeer roleplaying game —All For One Régime Diabolique.
At its core, Le Mousquetaire Déshonoré is a tale of revenge involving a former King’s Musketeer. Thrown out of the company for being caught in the act of a heinous crime, Delmar Boulanger blames four musketeers... [click here for more] |
Triple Ace Games |
$19.99
|
Got batteries, will travel! From Jules Verne to Nicola Tesla, electro-mechanical gadgets have puzzled, empowered, and endangered heroes and common folk alike. Whether rare wonders from a lost age or as shiny exemplars of a brand new one, electrotech opens new doors to new and electrifying possibilities. Age of Electrotech for Pathfinder RPG, by Paizo Inc., includes nearly one hundred pages of crackling... [click here for more] |
Radiance House |
$18.65 $15.34
|
Some things are better off lost…
Hunt for the Midnight Crow is an adventure for Age of Steel, set in the mysterious jungles of southern Kijani. Sent to find a legendary lost battleship rumoured to have been carrying a fortune in gold bullion, the player characters encounter more than they bargained for in the trackless wilderness.
This adventure is written to capture the action-adventure feel that... [click here for more] |
Isolation Games |
$10.10
|
Gear up for Adventure!
The Adventurer’s Handbook is a collection of new vehicles, weapons, armour and equipment for both players and Gamemasters to incorporate into games of Age of Steel. With new rules for adding modifications to vehicles and upgrades to weapons, armour and mechaugmetics, this book is everything an aspiring gadgeteer needs!
A copy of the Age of Steel rulebook is required to use... [click here for more] |
Isolation Games |
$6.31
|
AL-AZIF UNEARTHED: THE UNRAVELING
******************
"Al-Azif Unearthed: The Unraveling was a blast to run and a pleasure to read. From the perspective of a Miskatonic Repository creator, it should also be used as a standard for how to present community-made work. It’s hard to state how good it looks. Even if you, as a creator, are not interested in running the scenario, it has... [click here for more] |
Chaosium |
$15.95
|
HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS!
You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France.
Contained in this supplement is information on:
• The Queen’s Musketeers. • Wondrous Devices:... [click here for more] |
Triple Ace Games |
$14.99
|
War is hell at the best of times, but it gets worse when the powers of Hell are directly involved.
Satan’s Playground expands All for One into the Thirty Years’ War, a brutal conflict that is ripping Germany and neighboring lands apart.
As survivors of the ever-expanding war, characters will face the ravages of plague, marauding armies, cruel mercenaries,... [click here for more] |
Triple Ace Games |
$14.99
|
Mars is not a large planet, merely half the size of Earth, yet it hosts several native habitats and tens of thousands of native species. The noted, and sadly late, Dr. Arthur Wesley has explored many of these and filed extensive reports with the International Committee on Intellectual Cooperation. This publication details the most extensively studied creatures of Mars, their native habitats, and includes... [click here for more] |
Why Not Games |
$25.00
|
Mars is not a large planet, merely half the size of Earth, yet it hosts several native habitats and tens of thousands of native species. The noted, and sadly late, Dr. Arthur Wesley has explored many of these and filed extensive reports with the International Committee on Intellectual Cooperation. This publication details the most extensively studied creatures of Mars, their native habitats, and includes... [click here for more] |
Why Not Games |
$25.00
|
This PDF contains player-facing information for the world of Askis from the Book of Exalted Darkness campaign setting available for 5E and Shadow of the Demon Lord.
Within the Askis World Primer you'll find:
history about the decopunk utopia's rise
rules for particularly good characters (innate harmonies for 5E) and the despicably... [click here for more] |
Legendary Games |
$24.99
|
Welcome to the world of ASSIGNMENT: DANGER!
The masses go about their day thinking the world is safe. We know better, Agent.
Clandestine Cabals and insidious syndicates are lurking in the shadows, vying for power and control. Shrouded in mystery, these villainous organizations operate underground, their motives veiled in deception. They have surreptitiously infiltrated... [click here for more] |
Hounds and Jackals Games and Magic |
$16.79
|
an Atlantis Action Campaign Package
What is this?
"Atlantis Untamed" is a 148 paged "Generic Campaign Creation Package" for any Role Playing Game where you want to play in an under-water Atlantis, sunken city, setting.
This is for the GameMaster/DungeonMaster that needs adventure seeds, tons of conflicts, locations, NPC:s and tons and tons of... [click here for more] |
PenguinComics |
$24.95 $19.95
|
In 1860, Abraham Lincoln authorized the creation of the U.S. Government's most secret agency, the 13th Bureau of the Justice Department. This is Bureau 13. Thus begins an amazing chapter in American history, as forces conspire and the nation is ripped asunder by rebellion and darker farces bent an monstrous evil.
This is a re-release of one of the Classic Tucholka B-13 books -- finally available... [click here for more] |
Tri Tac Games LLC |
$19.45
|
The demigod Celestial Heroes have conquered the world and raised civilization to precipitous heights but only YOU can save it from destruction!
On the eve of evil's twilight as malevolence nearly became undone on the decopunk utopia of Askis the terrible machinations of rogue mad scientists instilled a vein of corruption throughout the populace. Though they are few these malcontents are irreprensibly... [click here for more] |
Legendary Games |
$44.99
|
A massive 323 page vile grimoire woven throughout a glorious tome of resplendent holy gold and luxury!
Yet the Book of Exalted Darkness is more than just a tome of evil, paired beside a holy decopunk campaign setting (think Rocketeer or Sky Captain and the World of Tomorrow) for players to destroy or subvert.
Centuries ago the Celestial... [click here for more] |
Legendary Games |
$49.99
|
Carstigle Wormhand is dead.
The powerful mage was said to have kept an apprentice and yet his lair remains abandoned, the many treasures and wonders within left for the taking.
There are defenders of course—creatures left to protect his legacy—but they are unique, laying in a cunning and clever trap that has claimed every intruder so far.
What makes you think you'll fare any better?... [click here for more] |
Legendary Games |
$11.99
|
Spelunk into a wild network of interconnected and nested magical bags.
An adventure and toolkit for Hypertellurians and all fantasy roleplaying games.
The queen has lost the crown jewels and her beloved poodle Duchess down her magical bag of infinite holding. Many have tried to enter it and retrieve her majesty’s prized possessions. Will you be the ones to finally succeed?
This adventure... [click here for more] |
Mottokrosh Machinations |
$4.99
|
This Bureau 13 Sourcebook was the first adventure and new information pack for Tri Tac’s “Bureau 13: Stalking the Night Fantastic” Role Playing Game. It was first published in 1983. This is the fourth, expanded edition. The Hellsnight scenario pack also contains separate adventures as well as special information dealing with Bureau 13 Friends and Enemies, New Equipment, Tools, and Vehicles --... [click here for more] |
Tri Tac Games LLC |
$9.95
|
THIS IS A RE-RELEASE of the 2001 supplement Lost Files I & II.
Lost Files I & II are early supplements for Bureau 13. They contained fragments and pages of lost files -- illusive information on history, equipment, friends and foes. Also included are pieces of training manuals and incident reports. This book combineds the two smaller files into one easy to use source of Bureau 13 information.... [click here for more] |
Tri Tac Games LLC |
$9.95
|
CAPERS Offworld
It's the 1920s and earthlings have developed space travel. Nefarious space gangsters strive to steal their piece of the intergalactic pie. Stalwart space cops seek to bring them to justice. And it all happens in high-flying, pulp action among the stars. You are one of these space cops or rocket robbers...and you have super-powers!
Player/GM Supplement
This is a supplement... [click here for more] |
NerdBurger Games |
$22.99
|
If you play Savage Worlds, then you know their slogan: "Fast, Furious, and Fun!" And if you play any role-playing game, you know it's all to easy to get stuck generating characters, filling out record sheets and otherwise doing paperwork. Sometimes you just want to sit down and play. Sometimes you need the characters already waiting.
Sometimes you need a Cast of Cards.
Cast... [click here for more] |
Warning Label |
$4.13
|
Davae Breon Jaxon's Cinematic Environs continues this new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This fourth in the... [click here for more] |
Critical Hit Publishing |
$11.99
|
Davae Breon Jaxon's Cinematic Environs continues his new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This fifth in the series... [click here for more] |
Critical Hit Publishing |
$17.99
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This first in the series... [click here for more] |
Critical Hit Publishing |
$8.99
|
Davae Breon Jaxon's Cinematic Environs series of supplements is designed to help DMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This seventh in the series deals with... [click here for more] |
Critical Hit Publishing |
$11.99
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This second in the series... [click here for more] |
Critical Hit Publishing |
$9.99
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This third in the series... [click here for more] |
Critical Hit Publishing |
$9.99
|
Davae Breon Jaxon's Cinematic Environs series of supplements is designed to help DMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This ninth in the series deals with... [click here for more] |
Critical Hit Publishing |
$22.95
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year... [click here for more] |
Chaosium |
$9.95
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year... [click here for more] |
Chaosium |
$10.95
|
THE CASE OF THE PAINTED BEAST!
A prize-winning piece of artwork has been irreplaceably damaged, and the badly-injured night watchman claims the vandal wasn't human! Was the assault and destruction caused by a disgruntled losing artist? Or is there something more nefarious – and deadly – stalking the contest judges?
The “Creepy Comic Conversion” series brings those classic... [click here for more] |
Savage AfterWorld |
$5.00
|
THE FLESHLESS ONES!
Rookie patrolman Perry Mahoney was recently found dead in his apartment from unknown causes. Earlier in the week, he was acting strange, claiming he was being pursued by horrific living skeletons! Was Mahoney’s death caused by paranoia run rampant, or had he stumbled upon a grisly hidden conspiracy to subvert and control mankind!?
The “Creepy Comic Conversion”... [click here for more] |
Savage AfterWorld |
$4.99
|
THE CAVE OF DOOM!
The players have been invited to travel to the frozen wastes of Antarctica on a most exciting scientific expedition – the possible discovery of a long-forgotten tribe of prehistoric man. Upon arrival at Union Glacier Camp, they will assist anthropologists Paul Norden and John Harding as they traverse across the arctic wastes to investigate an unexplored cavern... [click here for more] |
Savage AfterWorld |
$4.99
|
THE THING IN THE POOL!
Four people have suspiciously disappeared without a trace from a recently constructed house at 55 County Road 810 in Loomis, Connecticut. Sebastian Corday, the architect of the home; George and Ann Winsor, the new residents there; and Keeto Murillo, the groundskeeper of the residence, were last seen at the house a week ago. The players are tasked with investigating... [click here for more] |
Savage AfterWorld |
$5.00
|
THE SUBWAY TERROR!
For years, people have been vanishing from the manmade tunnels under the city: sewer workers, water and electrical linemen, and – more recently – subway patrons. Some theorize they’ve become lost in the maze-like depths. Others believe the legends of pets flushed long ago that grew to become giant alligators or snakes inhabiting the sewers. The truth is more... [click here for more] |
Savage AfterWorld |
$4.99
|