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The Testament of Longinus

The Testament of Longinus


An Ancient Text Revealed and Re-Examined The story of Longinus is not a secret story, although some would hide it. But neither is it an open story. It requires study. It requires respect. To some it is the final source of wisdom, freedom, survival. To others it is an evil book, the source of all oppression. No matter what viewpoint you hold, the fact remains that the Testament of Longinus cannot...   [click here for more]
White Wolf  $8.98

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Life of Moonson, Book One: The Characters

Life of Moonson, Book One: The Characters


Reaching Moon Megacorp’s Life of Moonson, Book One: The Characters contains fifty illustrated character sheets from the freeform live-action role-playing game (LARP) run at North American, British and Australian Gloranthan Conventions in the late nineties. Take part in the Lunar New Year Ceremonies! Marvel at the glory and decadence of the  Imperial Court! Witness the majesty...   [click here for more]
Chaosium  $53.95 $48.95

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Laws of the Night: Sabbat Guide

Laws of the Night: Sabbat Guide


Some claim the Final Nights, told of in hoary prophecies and dread-filled whispers, have finally come to pass. The signs and portents are loosed upon the land. And with them, the Sabbat wages its bloodiest assaults upon the Camarilla. Are they simply monsters who revel in the fear and violence of the night? Or do their monstrous ways hide something far deeper and far more sinister? No Mercy, No Surrender,...   [click here for more]
White Wolf  $12.50

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Life of Moonson, Book Two: The Freeform

Life of Moonson, Book Two: The Freeform


Reaching Moon Megacorp’s Life of Moonson, Book Two: The Freeform contains everything that none of the players knew before this fifty-player live-action role-playing game began: all of the rules, ability cards, secret plots and game directors' notes. Witness economic devastation, sudden tragedy, military coups, the hunt for the Moon Child... and the Glorious Re-Ascent of Moonson!...   [click here for more]
Chaosium  $44.95 $39.95

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Laws of the Night: Camarilla Guide

Laws of the Night: Camarilla Guide


For five centuries, the Camarilla has been the guiding force of Kindred society, pitting itself against any who would defy it. The curtain of the Masquerade has been drawn across the stage of the Kindred. Under this veneer of tradition and gentility, the Jyhad moves in point and bloody counterpoint. It is about elegance and predatory civilty, lies and secrecy. It is about a curtain ripped away for...   [click here for more]
White Wolf  $12.74

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Itras By: The Menagerie (English)

Itras By: The Menagerie (English)


Itras By: The Menagerie is a cabinet of curiosities for the surreal roleplaying game Itras By. New scenarios, setting elements, short games, tools, cards, articles to help your group fine-tune the game for your purposes. Emily Care Boss from the foreword (abbreviated): “The game captured something for me. A period, a mind-set, a feeling. Surrealism, German...   [click here for more]
Vagrant Workshop  $24.95

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Laws of the Night: Anarch Guide

Laws of the Night: Anarch Guide


Wealth, Power, Immortality, Control They have Traditions, blood bonds, scourges, and influence at every level of society. They have Vaulderie, packs, templars and the loyalty of thousands. They have it all, and for centuries they've used it to keep individual vampires from ever tasting true freedom. But cracks have formed in the great facade. Wolves wait at the door. No longer can the elders...   [click here for more]
White Wolf  $12.50

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Laws of the Night: Storytellers Guide

Laws of the Night: Storytellers Guide


Once cavemen told stories of the day's hunt and of the things beyond the firelight. In these modern nights, we still tell stories of hunters - ones who shun sunlight and crave human blood for sustenance. What lies beyond the neon glow? What stories will you tell to keep the darkness at bay? Under Tonight's Streetlights This book combines new Thaumaturgy paths with extensive advice on creating...   [click here for more]
White Wolf  $13.00

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Mind's Eye Theatre Dark Epics

Mind's Eye Theatre Dark Epics


So Many CharactersGreat Minds Eye Theatre games draw huge crowds, and entertaining stories can go on for a long time indeed. Such epic stories can give birth to a lifetime of memories, and you dont want those memories to be ones of mismanagement, incompatibility and headache. But whats a Storyteller to do? Managing either a long-running chronicle or a chronicle thats absolutely packed with interesting...   [click here for more]
White Wolf  $11.00

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Convention Book: Iteration X

Convention Book: Iteration X


MAN OR MACHINE? Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible...   [click here for more]
White Wolf  $15.00

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Laws of the Wild Changing Breeds: 1

Laws of the Wild Changing Breeds: 1


A Thousand Eyes in the Night The Garou are not Gaia's only children.  Gaia is mother to tricksters, heralds and hoarders of secrets - the Nuwisha, the Corax, the Bastet.  While the proud werewolves strut and preen about their place as Gaia's protectors, the wise do so with an eye to the shadows.  From the coyotes who make the proud stumble and the talkative ravens who carry news far and...   [click here for more]
White Wolf  $15.00

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Laws of Ascension Companion

Laws of Ascension Companion


Traditions and Technocrats How does the Technocratic Union function? What special talents and procedures do its operatives study? Who are the Disparates? Why is their magic apart from the Tradition Council? Marauders and Nephandi, Technocrats and Traditionalists, Disparate mages and the magical beings they encounter the magical world'smore than just the sum of the Council of Nine. Madmen and Malfeasance...   [click here for more]
White Wolf  $12.50

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The Shining Host: Players Guide

The Shining Host: Players Guide


The Magic Still Exists From coral caves to sacred glades, from windswept peaks to shadowy streets, magic can still be found. Mermaids sing below the waves and the little people dance in the circles of their human neighbors. Some mortals even know the touch of the Fair Ones on their lives by the blood in their veins. But not all dreams are happy ones nightmares and creatures cluster...   [click here for more]
White Wolf  $14.99

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Mind's Eye Theatre: Book of the Wyrm

Mind's Eye Theatre: Book of the Wyrm


We Have Met the Enemy... The werewolves know that they are fighting an enemy that is mighty and implacable. The Wyrm reaches out everywhere, from corporate America where Pentex and its subsidiaries are ensconced to the werewolves' lost kin, the Black Spiral Dancers to the terrible spirits called Banes. The Garou fight desparately with every weapon they can, and they must not lose. They have...   [click here for more]
White Wolf  $13.00

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Mind's Eye Theatre: Blood & Betrayal

Mind's Eye Theatre: Blood & Betrayal


One Night, Many Stories. Seven plotlines, dozens of NPCs, and multiple player handouts: Blood & Betrayal is a complete scenario for Mind's Eye Theatre: Vampire The Masquerade. It contains everything that you need to prepare, manage, and run all the stories from the Blood & Betrayal premiere event hosted at the L.A....   [click here for more]
By Night Studios  $32.99

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Vampire by Gaslight

Vampire by Gaslight


An Age of Romance and Gothic Elegance From decadent dinner parties to foggy cobblestone streets, the world of the 19th century remains a place of superstition and mystery, where ancient legends mix with modern penny dreadfuls, and the most scientific minds still explore the spirit realm. Here the Kindred, long since banished to mere folklore, find themselves newly crowned celebrities,...   [click here for more]
White Wolf  $15.50

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Laws of the Wild: Changing Breeds 4

Laws of the Wild: Changing Breeds 4


From the Rivers Whisper After the War of Rage, it was rumored that the Nagah, the wereserpent judges of the shapeshifters, had been slaughtered to extinction. Likewise, no one dared venture beneath the waves to see if the Rokea weresharks still lived. The two Breeds were mourned and forgotten, but their survivors were wrong. In the rivers, oceans and swamps, the dead are very much alive. To...   [click here for more]
White Wolf  $13.00

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Laws of the Wild: Changing Breeds 3

Laws of the Wild: Changing Breeds 3


Won't You Come Into My Parlor? The vermin are always swept aside - few consider what they see. What does the rat see from his hiding-spot under the wharfs? What does the humble spider, spinning in the corner, overhear? No one asks and no one knows. The Ratkin continue their earth-wars from the shadows, and the Ananasi prepare for a time when balance will return. One day, these not-so-meek will inherit...   [click here for more]
White Wolf  $15.00

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Laws of the Wild: Changing Breeds 2

Laws of the Wild: Changing Breeds 2


During the terrible War of Rage, the Garou brought slaughter to their shapeshifting cousins - the mighty werealligators and the gentle werebears. The defeated breeds hid to avoid total annihilation and were eventually forgotten. Now, centuries later, they venture forth from their swamps and caves to a world that needs their help - now more than ever. But has time mended the wounds of the past or have...   [click here for more]
White Wolf  $15.00

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Rosette Diceless Companion

Rosette Diceless Companion


The Rosette Diceless Companion is a supplement for Rosette Diceless, our collaborative and consent-based storytelling system. Based on our years of running Rosette Diceless, we've compiled new optional rules, advice for Narrators and players, and new character options into a single volume for easy reference. There are a bunch of original pieces of advice and proposed rules...   [click here for more]
Future Proof Games  $7.99

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Mind's Eye Theatre: Pickering Lythe

Mind's Eye Theatre: Pickering Lythe


Vampires in the Edwardian Era. Noble families with ancient lineages rule this gilded age. The vampires seek shelter in powerful mortal houses to endure the tumult of world-shaking events. It is whispered that this little community in Yorkshire contains a secret that dates back to the Roman occupation of Great Britain and the terror that chased them from these shores. This complete...   [click here for more]
By Night Studios  $25.00

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Laws of Elysium

Laws of Elysium


Age, Treachery, and Master-Cass Disciplines... Let the childer of the 20th Century swagger with their petty games and parlor tricks. The true power belongs to those who have seen centuries go past, not these spoiled brats. So take up the Mantle of Millennia. Show that you belong with the masters of the night, not the children.. Because if you're not ready someone else will be. ...Make...   [click here for more]
White Wolf  $12.50

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Laws of the Hunt: Players Guide

Laws of the Hunt: Players Guide


The creatures of legend hold themselves above the petty powers of mere mortals. Yet by birthright, heritage or arcane training, some mortals inherit powers beyond the scope of the mundane. Sorcerers and gifted psychics - the key to puissance is dedication. For the master of the craft, there can be no mere dabbling, only the road to true power. More Than a Match for the Denizens of the Night The The...   [click here for more]
White Wolf  $12.50

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Laws of Judgment

Laws of Judgment


Prophecies Ancient and Terrible It is known by many names: Gehenna, Apocalypse, Ascension. For millennia, humanity and its supernatural masters have wondered at and dreaded the nature of the End Times. Now the signs are unmistakable -- the oldest fears of the prophets are about to be realized. Will it be annihilation? Or does new hope await beyond this great darkness? The End is Here...   [click here for more]
White Wolf  $16.50

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CHRONOS: Powers Support Deck

CHRONOS: Powers Support Deck


Description: The system that every theater LARPer has been waiting for. Spies, cops, criminals, and romance are all fun, but what of the Extraordinary? The Chronos Extraordinary Abilities deck allows you to perform all manner of inhuman feats, much like any spellcaster, superhero, gothic monster or strange alien might. Control the elements, perform telekinesis, or even raise the...   [click here for more]
Nerdy City  $19.99

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CHRONOS: Storyteller Deck

CHRONOS: Storyteller Deck


The system that every theater LARPer has been waiting for. The CHRONOS Storyteller Deck is a fantastic game organizer’s expansion for the CHRONOS Core Deck. The Chronos system is the mechanical system that empowers game organizers to make their dream worlds a reality, using the CHRONOS Universal LARP System.  A card based system which resolves conflicts in near real time, the CHRONOS system allows...   [click here for more]
Nerdy City  $20.05

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CHRONOS: ExArcana Skein Deck

CHRONOS: ExArcana Skein Deck


A new world setting for CHRONOS Universal LARP system. The flagship Skein for the Chronos Universal system comes with brand new character types, occult-based Specialties, and magical spells from Augury to Voodoo. Step into the world of ExArcana and take your place among the secret societies of the Arcanum as a powerful Victorian Magister or a streetwise modern-era Guttersnipe. This deck contains magical...   [click here for more]
Nerdy City  $24.99

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CHRONOS: Horror Support Deck

CHRONOS: Horror Support Deck


Are you prepared for fear? Do you have what it takes to be a monster? Find out with the first of the Chronos genre decks, Chronos Silver: Horror. New cores allow you to take on the roles of Vampires, Werewolves, Demons, and even Lovecraftian Horrors from the deep and beyond! New Specialties allow for such characters as the Serial Killer and the Paranormal Investigator, and an all new “Societies”...   [click here for more]
Nerdy City  $19.99

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A Grandiose Disaster: The Gates of Delirium

A Grandiose Disaster: The Gates of Delirium


A Live Action Disaster Movie It's just another day in your hometown, Greenville USA, an isolated community surrounded by industrial pig farms. The only news is about some big new project at the local University, but that's no concern of yours as you grab a quick lunch... Until, without warning, everything changes. With no time to think or plan, you need to make it through the sudden tears in reality...   [click here for more]
Interactivities Ink  $4.00

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A Grandiose Disaster: Hatch Fever

A Grandiose Disaster: Hatch Fever


A Live Action Disaster Movie They built the disease in a lab: a volatile infection that bypasses the healthy parts of the human body, seeking out and attacking cancerous cells to (hopefully) cure terminal patients. This was going to make medical history. They just needed a few test studies to make sure. You were promised a cure for your cancer, and it's been going weel so far. Today is the final injection,...   [click here for more]
Interactivities Ink  $4.00

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Mind's Eye Theatre Prop Deck

Mind's Eye Theatre Prop Deck


Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. This is a deck of...   [click here for more]
White Wolf  $20.04

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A Grandiose Disaster: The Long Way Home

A Grandiose Disaster: The Long Way Home


A Live Action Disaster Movie For the past ten years, Northern Lights Adventure Tours has offered modern adventurers an opportunity to take unique trips to the arctic. Many go on the tour to test their mettle against the cold conditions, some to experience the beauty of nature. Whatever the reason, Northern Lights guarantees coverage of participants needs with first class service and total attention...   [click here for more]
Interactivities Ink  $4.00

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A Grandiose Disaster: Terror At Trinity

A Grandiose Disaster: Terror At Trinity


A Live Action Disaster Movie Welcome to the Land of Enchantment! You have scored tickets to a special event to celebrate a major anniversary of the Trinity nuclear test of July 16, 1945. The select few on this behind-the-scenes tour of the underground Trinity facility have been warned to refrain from disturbing debris, and humorous "Don't Eat the Sand!" signs are everywhere. But then something...   [click here for more]
Interactivities Ink  $4.00

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Spellbound!

Spellbound!


The Stephens are the perfect American family. At least, that's what Don needs his potential new client to believe, which is why he invited him to the family's Thanksgiving Dinner. Unfortunately his mother-in-law will also be there, and she has a tendency to turn people into toads when they displease her... Spellbound is a 1960's comedy LARP for 12 players inspired by Mad Men, Bewitched,...   [click here for more]
Malcolm Harbrow  $16.99

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Close Call: Tales of Legend-Haunted Arkham #1

Close Call: Tales of Legend-Haunted Arkham #1


Close Call is designed to be a starting Episode for a full Season of play for Dark Aeons: The Atlantean Chronicles, or it can be a standalone Episode. The Dark Aeons core book is all that is required to use this Episode; however it should be noted that the upcoming Arkham: City of Secrets setting book will expand on the Arkham setting in much greater detail than is presented here. It should also be...   [click here for more]
Stardust Publications  $15.99

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CHRONOS: Extended Training Deck

CHRONOS: Extended Training Deck


The system that every theater LARPer has been waiting for. The CHRONOS Extended Training Deck is a useful addition to the Core cards for CHRONOS Universal LARP System. Allowing a single deck to provide additional basic gear for supporting a number of characters at the same time, this deck provide all new training focuses, knacks, and inexpensive skill sets to allow players to flesh out their characters...   [click here for more]
Nerdy City  $12.99

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CHRONOS: ExArcana Skein Book

CHRONOS: ExArcana Skein Book


Magic has always been real, you just had to know where to find it.  Those proficient in these elusive arts soon became feared and revered by “the Silent,” those who could not wield Ætheric Power. To save themselves from the Silent and each other, the Arcanum was founded; Four Leagues who each protect and harness one of the four elemental Æthers of magical power. They entered into a covenant...   [click here for more]
Nerdy City  $14.99

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CHRONOS: Gear Support Deck

CHRONOS: Gear Support Deck


The system that every theater LARPer has been waiting for. The CHRONOS Basic Gear Deck is a useful addition to the Core cards for CHRONOS Universal LARP System. Allowing a single deck to provide additional basic gear for supporting a number of characters at the same time, this deck provide duplicates of gear found in the Chronos Core Deck as well as additional gear for your use. With more gear...   [click here for more]
Nerdy City  $10.05

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CHRONOS: Universal LARP System Core Rulesbook

CHRONOS: Universal LARP System Core Rulesbook


The system that every theater LARPer has been waiting for. The CHRONOS Player Book is the guide for using CHRONOS cards to make a character, handle conflict resolution, determine success and failure; as well as how to apply the CHRONOS Universal LARP system across a multitude of worlds.  The CHRONOS book also explains the game concepts and terminology, such as Aether, Fonts, Thresholds, Skeins, and...   [click here for more]
Nerdy City  $9.99

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A Grandiose Disaster: The Dungeon of Doom

A Grandiose Disaster: The Dungeon of Doom


A Live Action Disaster Adventure Movie You have heard the many legends of the Dungeon of Doom, the fabled treasure trove of traps and monsters. Many adventurers go in, but none have ever returned. Your merry band of low-level adventurers have met in a tavern near the high wastes, across the barren plain, and just past the crags of terror that house the Dungeon of Doom. Your goal? To be the first...   [click here for more]
Interactivities Ink  $5.50

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CHRONOS: Universal LARP System Core Deck

CHRONOS: Universal LARP System Core Deck


The system that every theater LARPer has been waiting for. The CHRONOS Core Deck is the driving force behind the amazing CHRONOS Universal LARP System. A card based system which resolves conflicts in near real time, the CHRONOS system allows Game Organizers the ability to organize any LARP they can dream of. The CHRONOS Core Deck provides the base character deck, and is the perfect starting point...   [click here for more]
Nerdy City  $29.99

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DR LARP: A Collection of Reports on the History of the Ripton Falls Incident

DR LARP: A Collection of Reports on the History of the Ripton Falls Incident


In 2011 the Dystopia Rising Massachusetts branch opened its doors for the first time and since then thousands of players have participated in the collaborative narrative that is the Dystopia Rising Massachusetts LARP. This book was created at the request of the Dystopia Rising Massachusetts branch ownership and with license rights from the owners of Dystopia Rising. An official LARP guide...   [click here for more]
Most Improbable Publications  $11.69

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Neon Glow: A LARP It Yourself Sourcebook

Neon Glow: A LARP It Yourself Sourcebook


Neon Glow is a dystopian cyber punk setting for LARP It Yourself and takes place in the earliest stages of technological advancement. Explore a world where team work is essential just to survive daily life. LARP It Yourself is a DIY gaming system designed to allow you to play any type of game you want by providing a basic game system that will work whether you want to LARP, sit around a table, or...   [click here for more]
Do It Yourself Games  $19.99 $13.99

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CHRONOS: Universal LARP System Storyteller Guide

CHRONOS: Universal LARP System Storyteller Guide


The system that every story teller and LARP organizer has been waiting for. The CHRONOS Game Organizer’s Guide is the guide for using CHRONOS cards to make your game come to life. With guidelines on character development, world design, plot crafting, experience point scale, and NPC creation tools, this rule book handles all of the details that a game organizer or story teller needs.  Providing...   [click here for more]
Nerdy City  $9.99

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CHRONOS: Talents & Traits Support Deck

CHRONOS: Talents & Traits Support Deck


The system that every theater LARPer has been waiting for. The CHRONOS Talents & Traits Deck is a useful addition to the Core cards for CHRONOS Universal LARP System. Allowing a single deck to provide additional unique skills (our talents and traits) for supporting a number of characters at the same time, this deck provide duplicates of talents & traits found in the Chronos Core Deck as...   [click here for more]
Nerdy City  $4.83

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What Lies Beyond...: Tales of Legend-Haunted Arkham #3

What Lies Beyond...: Tales of Legend-Haunted Arkham #3


What Lies Beyond... is designed to be a starting Episode for a full Season of play for Dark Aeons: The Atlantean Chronicles, or it can be a standalone Episode. The Dark Aeons core book is all that is required to use this Episode; however it should be noted that the upcoming Arkham: City of Secrets setting book will expand on the Arkham setting in much greater detail than is presented here. As such,...   [click here for more]
Stardust Publications  $14.49

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Guess Who's Coming to Dinner?: Tales of Legend-Haunted Arkham #2

Guess Who's Coming to Dinner?: Tales of Legend-Haunted Arkham #2


Guess Who's Coming to Dinner is designed to be a starting Episode for a full Season of play for Dark Aeons: The Atlantean Chronicles, or it can be a standalone Episode. The Dark Aeons core book is all that is required to use this Episode; however it should be noted that the upcoming Arkham: City of Secrets setting book will expand on the Arkham setting in much greater detail than is presented here....   [click here for more]
Stardust Publications  $16.68

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Fire from the Sky: Tales of Legend-Haunted Arkham #5

Fire from the Sky: Tales of Legend-Haunted Arkham #5


Fire from the Sky is designed to be a starting Episode for a full Season of play for Dark Aeons: The Atlantean Chronicles, or it can be used as a stand alone Episode. The Dark Aeons core book is all that is required to use this Episode; however it should be noted that the upcoming Arkham: City of Secrets setting book will expand on the Arkham setting in much greater detail than is presented here. As...   [click here for more]
Stardust Publications  $16.68

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Dreams of the Deep: Tales of Legend-Haunted Arkham #4

Dreams of the Deep: Tales of Legend-Haunted Arkham #4


Dreams of the Deep... is designed to be a starting Episode for a full Season of play for Dark Aeons: The Atlantean Chronicles, or it can be a standalone Episode. The Dark Aeons core book is all that is required to use this Episode; however it should be noted that the upcoming Arkham: City of Secrets setting book will expand on the Arkham setting in much greater detail than is presented here. As such,...   [click here for more]
Stardust Publications  $16.57

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The Ties that Bind: Tales of Legend-Haunted Arkham #6

The Ties that Bind: Tales of Legend-Haunted Arkham #6


The Ties that Bind: Tales of Legend-Haunted Arkham Episode 6 is an Episode for the Dark Aeons: The Atlantean Chronicles Role-Playing Game. It is set in the city of Arkham. The Cast are called in by a friend of the Curwen Family of House Draconis in an attempt to find out why their friend Cirilius Curwen II is acting so strangely just because his arranged marriage to Erika Dardanus of House Thalus....   [click here for more]
Stardust Publications  $13.98

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  The Shadow over Providence: Enhanced Edition