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Predation
by Monte Cook Games
A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs.

It's the Creatceous. We’ve got gear. We’ve got guns. We’ve even bioengineered a few dinos to our liking. And we’ll need it all to survive. History says there’s an asteroid headed our way, and there’s no one left alive who knows how to get back to the future.

Predation
 
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Numenera Character Options

Numenera Character Options


The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.” “A great source of new options for your PCs.” Every player...   [click here for more]
Monte Cook Games  $9.99

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The Bridges we Burn - a Numenera Adventure

The Bridges we Burn - a Numenera Adventure


The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory? This campaign consists of 5 linked scenarios that can be also played separately....   [click here for more]
Janek Sielicki  $9.99 $6.99

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A Breath of Fresh Air

A Breath of Fresh Air


Descent into a mysterious crack in the ground and survive in an alien world beneath! This Cypher System Adventure comes from the author of "The Bridges we Burn – a Numenera Adventure” and is designed for Tier 2 characters. It takes about 3-5 hours to complete and can be easily adapted for any of the official Cypher System settings. Discover an ancient, mysterious and gigantic machine,...   [click here for more]
Monte Cook Games  $2.99

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $49.99 $17.99

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make...   [click here for more]
Monte Cook Games  $9.99 $6.69

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Numenera Creature Deck

Numenera Creature Deck


Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 99 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at the...   [click here for more]
Monte Cook Games  $7.99

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [click here for more]
Monte Cook Games  $14.99

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The Sun Below: City on the Edge

The Sun Below: City on the Edge


What if I told you there is a world below this one? A world with its own sun? Full of strange peoples, amazing discoveries, and unspeakable horror? Finding your way down to this world is almost impossible. Finding a way back up, well, that’s worse. The Sun Below: City on the Edge, is an epic adventure for Numenera that takes place deep below the surface of the Ninth World....   [click here for more]
Dread Unicorn Games, LLC  $7.99 $2.25

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Naval Encounters

Naval Encounters


Submerge yourself and set sail into the sands, sky, sea and even into space! Naval Encounters provides you with a comprehensive look at how to insert vessels of any kind into your campaign. This book will be an asset to any voyage-based campaign. Set sail into the Ninth World and discover what awaits! • New character customization options • Ecosystems and lands for...   [click here for more]
Metal Weave Games  $4.99 $3.34

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Into the Night

Into the Night


Dark, Mysterious, and Filled With the Unknown The people of the prior worlds reached for the stars. They engineered our world and others, opened doorways to other dimensions, and rewrote the laws of time and space. The remnants of these efforts litter the Ninth World, but they aren’t limited to Earth. Through the magic of the numenera left behind by the ancients, the stars can be plied....   [click here for more]
Monte Cook Games  $14.99

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The Translation Codex

The Translation Codex


REALMS BUILT ON THE BLEED OF FICTION! The Strange holds more worlds than you can imagine. Few have explored more than a handful of these intriguing and dangerous tiny universes. The Translation Codex provides the sum of years of work recursing around The Strange by Dr. Erica Prethus. The doctor’s discoveries, while controversial, represent the fullest existing...   [click here for more]
Ryan Chaddock Games  $5.00 $2.00

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.39

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Celestial Wisdom

Celestial Wisdom


This title is now free! Thanks everyone for supporting us in the past. We've hit our earnings cap and now plan to keep it up for no cost. Print-on-demand price merely reflects the cost to print. THERE IS WISDOM IN THE SKY The Ninth World holds many wondrous and terrible things from earth’s past. Perhaps the most familiar to us in the...   [click here for more]
Ryan Chaddock Games   FREE 

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UXP Deck

UXP Deck


XP Cards with Added Effects! Requires the Cypher System Rulebook from Monte Cook Games. Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing! The Cypher System encourages the use of XP in many different ways, but it can be easy for players to fall...   [click here for more]
Monte Cook Games  $2.99

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.39

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Wits Alone

Wits Alone


SURVIVAL OF THE CUNNING Huddled in their makeshift cities, cobbled together from the expended glory of earlier civilizations, the people of the Ninth World are desperate. Survival is everything in these times and this makes for a society with a distinctly dirty underbelly. In a world without a common sense of law or even decency, what qualifies as crime? Wits Alone...   [click here for more]
Ryan Chaddock Games  $5.00 $1.00

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99

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The Ninth World Bestiary

The Ninth World Bestiary


"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
Monte Cook Games  $39.99 $14.99

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The Dark Spiral

The Dark Spiral


A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth! Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction is on the rise. But why? Who is the Dustman who deals this strange substance from the shadows?...   [click here for more]
Monte Cook Games  $9.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $7.99 $5.35

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Whisper Campaigns

Whisper Campaigns


INTRIGUE AND POLITICAL ADVENTURE IN THE NINTH WORLD Adventure isn't just for the desolate wilderness in the Ninth World. Opulent and weird, the nobles and knights of the Steadfast and the Beyond play a bloody game of cloak and dagger. Combining strange powers and technologies with ruthless ambition, the world of politics in Numenera is fascinating and strange. WHISPER...   [click here for more]
Ryan Chaddock Games  $5.00 $1.00

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Rusthaven: An Iron Wind Sourcebook for Numenera

Rusthaven: An Iron Wind Sourcebook for Numenera


Rusthaven is a sourcebook for the roleplaying game Numenera and adds new creatures, organisations, descriptors and foci, new NPCs, a completely new set of Iron Wind-caused mutations known as ‘corrosions’ and, of course, the location of Rusthaven itself. It covers multiple types of Iron Wind, how society reacts to them and the prejudices that exist out of fear and ignorance towards the Wind...   [click here for more]
Dark Liquid Games  $9.99 $6.69

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Post-Apocalyptic Genre

Post-Apocalyptic Genre


Document updated to version 1.1 with spelling and grammatical errors corrected, as well as a new percentile-based table for random mutations. This product is inspired by the four genres presented in the Cypher System Rulebook by Monte Cook Games and by the absence in that book of the popular post-apocalyptic genre. Presented here are not just ideas for how the post-apocalyptic world can look...   [click here for more]
Monte Cook Games  $2.50

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The Wander

The Wander


WANDER THE WORLD! It stretches and winds through the Ninth World, seeking unknowable facets of a landscape already touched by the dangerous refuse of the past. The Wandering Walk is a path known only to a few and trekked only by the brave and the foolish. The Wander is a supplement for Numenera detailing strange locations, unfathomable encounters, and useful equipment for those...   [click here for more]
Ryan Chaddock Games  $3.00 $1.00

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The Strange (corebook)

The Strange (corebook)


“Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to cover, I am looking forward to running and playing The Strange...   [click here for more]
Monte Cook Games  $19.99

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Torment: Tides of Numenera—The Explorer's Guide

Torment: Tides of Numenera—The Explorer's Guide


Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment. Discover secrets of the computer game, and explore its world in greater depth and detail. Incorporate the region and its inhabitants...   [click here for more]
Monte Cook Games  $14.99

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Worlds Numberless and Strange

Worlds Numberless and Strange


What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous cloud seas of Seishin Shore. In The Strange, recursions—limited pocket dimensions...   [click here for more]
Monte Cook Games  $16.99 $11.38

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The Estate Dossiers

The Estate Dossiers


A clever prop can add a sense of veracity and mystery to your game. The Estate Dossiers can be printed or copied, maybe tossed into a manila folder, then given to players at just the right time: when their characters ransack an NPC’s office or get handed a folder of documents to prepare for their next Estate mission. The package contains the following dossiers and other props, written...   [click here for more]
Monte Cook Games  $1.99

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Ohunkakan: The Living Myths

Ohunkakan: The Living Myths


An Ever-Changing Land of Myth and Power The old stories still live. Tale-tellers practice their art, the constant flux of their tellings and retellings weaving an ever-changing tapestry of myth that shapes the fabric of reality. Landmarks, villages, and even the patterns of stars shift across the landscape, the familiar freely mixes with the mythic, and elements of dim ages stubbornly persist alongside...   [click here for more]
Monte Cook Games   FREE 

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Numenera Character Options 2

Numenera Character Options 2


Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first added to the game since the Numenera corebook—give you more fun, wonderful,...   [click here for more]
Monte Cook Games  $11.99

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The Sun Below: Sleeping Lady

The Sun Below: Sleeping Lady


A banished power fights to return to the Ninth World. A fallen moon of The Sun Below begins to stir. The Knocker at the Door begins to awake. A Numenera adventure for all tiers. 49 page adventure for all tiers, 16 page bestiary, new numenera, dozens of GM Intrusions, and player handouts. Who is the Sleeping Lady? What’s in the numenera mines? What is knock, knock, knocking at the...   [click here for more]
Dread Unicorn Games, LLC  $7.99 $4.95

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Characters: Crews

Characters: Crews


You're stronger as a team when you don't have to make sacrifices. The Characters: Crews supplement lets a PC party share a fourth option, Crews, while still allowing them the legendary flexibility of the Cypher System's three core choices. Now you can be a Creative Adept who Rides the Lightning in her Goblin Crew or an Alluring Speaker who is Idolized By Millions in her Musical Crew. The Crews...   [click here for more]
Monte Cook Games  $1.49

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Beyond The Edge: Weird Lore

Beyond The Edge: Weird Lore


WEIRD LORE I choose weird stories because they suit my inclination best – one of my strongest and most persistent wishes being to achieve, momentarily, the illusion of some strange suspension or violation of the galling limitations of time, space, and natural law...   – H.P. Lovecraft Hydra Team and Wyrd Edizioni are excited to bring you Beyond the Edge #3:...   [click here for more]
Wyrd Edizioni  $8.90

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Jade Colossus: Ruins of the Prior Worlds FREE PREVIEW

Jade Colossus: Ruins of the Prior Worlds FREE PREVIEW


This is a free preview. The full version of Jade Colossus will be out in August. The essential gamemaster’s companion for adventure building in the weird and wondrous Ninth World Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds contain secrets and marvels beyond imagining. Explore one such gigantic ruin—the Jade Colossus—in detail. Or...   [click here for more]
Monte Cook Games   FREE 

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The Amber Monolith (Numenera Fiction)

The Amber Monolith (Numenera Fiction)


All glory to the originators of truth and understanding. Praise to the innovators of steel and synth. Praise to the shapers of flesh, of bone, and of mind. Glory to those who re-sculpted the sustaining earth and the life-giving sun. Praise to the senders of signals, who even now whisper into machine ears and give life to the inanimate. Praise to those who...   [click here for more]
Monte Cook Games   FREE 

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Predation

Predation


A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up. We’ve...   [click here for more]
Monte Cook Games  $17.99 $12.05

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Into the Outside

Into the Outside


Head into the Multiverse! The Ninth World is filled with the bizarre and unexpected. But beyond it, the truly astonishing awaits. Enter a dimension where you exist in three different places simultaneously. A pocket universe that transforms you into living sound. An existence where time carves living beings into separate time streams. Or a world where merely thinking changes reality. How can...   [click here for more]
Monte Cook Games  $14.99

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Strange Revelations: Ten Instant Adventures for The Strange

Strange Revelations: Ten Instant Adventures for The Strange


Horror, Action, and Mystery in the Shoals of Earth! What’s the hardest part of running a roleplaying game? It has to be the preparation. You can’t just spontaneously say, “Let’s play a roleplaying game” unless someone’s already spent hours preparing an adventure for the group. But what if running a great game didn’t require any more effort for the game master...   [click here for more]
Monte Cook Games  $9.99

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Torment: Tides of Numenera—The Explorer's Guide FREE PREVIEW

Torment: Tides of Numenera—The Explorer's Guide FREE PREVIEW


This is a free preview of Torment: Tides of Numenera—The Explorer's Guide. You can also get the complete book. Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment....   [click here for more]
Monte Cook Games   FREE 

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.79

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Cryptids and Creatures I

Cryptids and Creatures I


We have more than just monsters for your Cypher game. Armed with suggestions on how to use them in a variety of genres, Cyptids and Creatures I are tied to the Phasic Realm, some are natives that can phase between their reality and ours. Others are invaders using the Phasic as a beachhead before setting their sights on us. We aim for Genre Friendly, instead of Genre Neutral, offering suggestions on...   [click here for more]
Monte Cook Games  $1.49

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Mechanical Bard: Ninth World Tales

Mechanical Bard: Ninth World Tales


Avaliable Download Formats .PDF .MOBI .EPUB A good tale can be worth more than a thousand shins. At least, that is what the Mechanical Bard says. For a tale can lead to great discovery or even great ruin... This Anthology presents to the Numenera community the first of its kind, a fan-made collection of Numenera tales. Authored by four inspiring writers. The Mechanical bard narrates the following...   [click here for more]
Metal Weave Games  Pay What You Want

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Ninth World Assassins

Ninth World Assassins


Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more than that, including: The methods and industry of an assassin Clients and their relationship to assassins New character options...   [click here for more]
Metal Weave Games  $4.99 $3.34

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Echoes of the Prior Worlds

Echoes of the Prior Worlds


EXPLORE THE WORLD The worlds that came before the ninth call out to us from dusty ruins and icy peaks. The explorers among us may salvage the past to bring new light to our future, but only at great cost. In this our first Exploration we delve into a baker’s dozen short adventures for speedy use by Numenera Game Masters in need. Echoes of the Prior...   [click here for more]
Ryan Chaddock Games  $3.00 $1.00

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The Earth Codex

The Earth Codex


EARTH IS DEADLY! Create characters and discover intriguing story ideas for Earth-based campaigns in The Strange. The Earth Codex is a guide to player options and cyphers for games centering or beginning on Earth, as well as a useful resource for GMs looking for inspiration and guidance for starting stories back on Earth. The Earth Codex Includes: Progress...   [click here for more]
Ryan Chaddock Games  $3.00 $1.00

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Angels & Ashes

Angels & Ashes


MAGIC AND POWER ALL AROUND US. Esoteric powers summoned by arcane gestures, syllables, and symbols. No technology looks so much like magic as the nanites of the Ninth World. Those who know their secret ways wield arcane power, just as the wizards and will-workers of legend. ANGELS & ASHES is an 87 page nanotechnology book for Numenera, presenting an arcane...   [click here for more]
Ryan Chaddock Games  $5.00 $1.00

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Characters: Heroes and Heretics I

Characters: Heroes and Heretics I


A story is only as good as its villain and a journey is only as good as your travelling companions. In Heroes and Heretics, you'll meet Petrovic Zubov, a master of illusion and clockwork magic items from the hard, cold nation of Rus. A place where the snow -- and the soul -- never stays clean for long. Friend or foe, he can help or hinder your PCs on their adventures. Inside you'll find: One Cypher...   [click here for more]
Monte Cook Games  $1.99

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