Title |
Publisher |
Price |
The Sandbox Generator is a simple but powerful tool for DMs. It allows you to easily create a world from scratch when you prepare your next campaign. It will provide you with all the necessary information about your world: from the biomes map, to a lord’s coat of arms and the menu of the local tavern! It is also convenient for solo players and DMs who want to generate their world... [click here for more] |
Atelier Clandestin |
$18.00
|
A new sourcebook and setting for games of Beyond the Wall and Other Adventures.
The land is desperate for aid…
A realm’s history has much to say about looming threats, about its peoples, and about heroes both untested and legendary. When forgotten evils stir and your hearthmates need you, it is time to gather allies and come to a broken kingdom’s defense.
Venture... [click here for more] |
Flatland Games |
$29.99
|
Running a freewheeling city adventure can be hard work, but this book gives you a powerful resource for handling interactions with non-player characters — their names, objectives, abilities, and quirky activities! City Encounters provides 200 daytime encounters and 200 night-time encounters for your characters to run into while exploring the city. Plus, each of the encounters has several alternative... [click here for more] |
Mythmere Games |
$25.00
|
Feats of Exploration is an alternate reward system for your favorite XP-based roleplaying game!
Don't just dole out XP for monsters defeated and treasure gained; award concrete and systemetized XP for specific exploration activities that help to encourage the old-school play style. Examples include:
Completing quests
Overcoming traps
Utilizing equipment in creative ways
Manipulating... [click here for more] |
3d6 Down the Line LLC |
$4.95
|
Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum... [click here for more] |
Tom Scutt |
$10.95
|
First glimpsed in the pages of the Worlds Without Number RPG, an unfathomably far-future world of decadent sorcery and daring blades is now revealed in the Atlas of the Latter Earth. More than two hundred pages of fact and surmise are packed into this gazetteer, a full setting guide trimmed with additional game content for Worlds Without Number... [click here for more] |
Sine Nomine Publishing |
$59.99
|
Please note that, in addition to new content, this title includes redesigned and corrected content (in whole or in part) from “When Sea Is Calling (legacy)”. If you already own the old version, you can purchase this bundle to get the new version at a lower cost.
***
When Sea Is Calling is a system-neutral OSR-oriented... [click here for more] |
Atelier Clandestin |
$14.00
|
Welcome to Legendary Locations!
If you’re a roleplaying game referee — whether you call yourself GM, DM, Labyrinth Lord, Crypt Keeper, Storyteller, or whatever — you need resources. You need ready-made stuff for when the players ask what's over the next hill. Okay, there's a village. Who lives there? What's for sale? Is there a place to sleep?
That's what Legendary Locations is... [click here for more] |
Kabouter Games |
$19.95
|
72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Oh, you young whipper snappers. Back for more nostalgia, are you? I’ll tell you, sonny . . . it wasn’t all lava lamps and shag carpet. Sometimes, when the nights grew cold, we actually had to use our imagination to come up with encounters in these rickety old games. Thank goodness this deck is around to rescue you from the... [click here for more] |
Philip Reed Games |
$22.95
|
THE WYVERN CALLS!
Fill your Old-School Essentials role-playing game with four new tales of weirdness and whimsy. Wyvern Songs is an anthology of original adventures written by Brad Kerr. Drop one into an ongoing campaign, run one as a one-shot, or mash them together in a fantasy sandbox with an included hex map.
Featuring art by Matt Stikker, Sam Mameli, Amanda Lee Franck, Tyler Smith Owings, Will... [click here for more] |
Swordlords Publishing |
$20.99
|
"Continual use of magic results in . . . changes."
As is detailed in the core rules, wizards risk it all each time they cast a spell, with mistakes potentially forever changing them. As brutal as the occasional spell mishap may be, it is the corrupting effects of magic that most alter a wizard’s life . . . and their very appearance and state of mind. Magic is dangerous and deadly.
Deadly... [click here for more] |
Philip Reed Games |
$19.95
|
The Gardens of Ynn is a point-crawl adventure set in an ever-shifting extradimensional garden. Each expodition generates its route as it explores, resulting in new vistas being unlocked with every visit. Included within:
Systems for generating locations within the garden, including hothouses, memorial gardens, chess lawns, the Mask Gallery, hypnotic gardens, fleshy gardens and of course... [click here for more] |
Dying Stylishly Games |
$16.50
|
WELCOME TO THE CRYSTAL FRONTIER! Adventure in a desolate magic-stained wasteland where fabulous crystal spires and fortresses plummet from the skies to tempt the desperate and the bold with magical gems and golden treasures. Find your fortune or find your death as you plunder the fallen sky tomb of an Empyrean despot.
SCHEME with the unnatural denizens of the Crystal Tomb!... [click here for more] |
Ratking Productions |
$16.00
|
Warlords of Gavardia is an Epic-Scale Setting designed for Adventurer Conqueror King System Imperial Imprint (ACKS-II). This is a player reference that provides the information necessary to make critical high-level game decisions; such as travel, trade, or domain management.
This 9800-hex setting is designed to support campaigns at all levels: - Four vast border regions ripe for exploration by Adventurers.... [click here for more] |
Chubby Funster |
$8.36
|
Every home needs its heroes…
Your small village seems like a haven to you and your friends, but it is not safe.
Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters.... [click here for more] |
Flatland Games |
$29.99
|
Unleash the power of arcanotech and the willful might of eldritch Shadows on your Stars Without Number campaign with the Codex of the Black Sun.
In this supplement for the award-winning Stars Without Number sci-fi RPG, you'll get all the tools you need to add space magic and interstellar sorcery into your campaign. Advice... [click here for more] |
Sine Nomine Publishing |
$25.00
|
Menagerie Press invites you to adventure into the elf-tombs of Moire and Tiar, find Ord’s crypt-tree, battle the Amber Chimera, and recover eldritch baubles and lore.
A Shadowdark-compatible role-playing game adventure collection for level 1-5 characters.
The Queen of Brambles: Elf-Queen Lia's crypt was recently rediscovered. Do you dare disturb her resting place?
Shune's... [click here for more] |
Menagerie Press |
$24.99
|
Danger and glory await the bold...
In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands.
Travel with us through sunken lands...
Lots of times, we want... [click here for more] |
Flatland Games |
$29.99
|
Forbidden Secrets of Magic Await
PATHS OF POWER: d666 Dark & Twisted Powers for MÖRK BORG is a book dedicated to adding hundreds of new powers to your MÖRK BORG adventures.
It is fully compatible with and expands upon the original 20 powers found in the MÖRK BORG rule book.
It presents 216 new powers to add to your games, organised into 18 Paths of Power.... [click here for more] |
Dungeon Pop |
$19.99
|
Enter a garden of earthly delights.
The sun has stopped setting over the king's favorite garden. It seemed like a harmless curiosity at first but the animals have turned violent and strange alien beings have appeared. The duke has placed a bounty for enterprising sell-swords to end the curse of endless daylight.
Hideous Daylight is an adventure module for Old-School Essentials,... [click here for more] |
Swordlords Publishing |
$9.99
|
Motes of Light in the Dark
Distant Lights gives a GM a set of tools to build remote planetary outposts, isolated deep-space asteroid colonies, secretive exile stations, and other far-flung motes of human habitation in the sci-fi void. While written for the Stars Without Number sci-fi role-playing game, the GM tools in Distant Lights are... [click here for more] |
Sine Nomine Publishing |
$12.99
|
Now updated to Mothership 1E! One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams... - Antoine de Saint-Exupéry
Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG .
Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an... [click here for more] |
Joel Hines |
$15.99 $14.99
|
Scout Magazine volume II has arrived!
This is a supplement to be used with Old-School Essentials or Dolmenwood and other traditional medieval fantasy TTRPGs
In Volume two you will find:
4 brand new adventuring classes:
Transmuter: A specialized magic-user class
Mystic: The classic iteration of the oriental martial artist (the old school Monk)
Shadowborn: A roguish... [click here for more] |
PBernardo |
$8.00
|
ShadowSun is a dark, apocalyptic, desert setting designed for use with ShadowDark. It presents a bleak world scorched by an angry sun and defiled by powerful Mage-Kings. A land where metal, food, and water are scarce resources. Player ancestries are Elves, Dwarves, Hawkfolk, Humans, Lizardfolk, and Mantisfolk. Class choices are Explorers, Mentalists (psionics), Shamans, Sorcerers, and Warriors. Extensive... [click here for more] |
Chubby Funster |
$14.48
|
This 380+ page book combines three volumes into one: A Guide to Thieves' Guilds, Filling in the Blanks, and Into the Wild, all geared towards aiding Referees and characters in venturing out into the wilderness and high-level domain activities.
A Guide to Thieves' Guilds provides guidance on forming and running guilds, both for the PC interested in establishing a guild and for the Referee wanting to... [click here for more] |
Third Kingdom Games |
$52.95
|
Unlock the Words of Creation for the Godbound role-playing game and arm yourself with mighty tools for the forging of new faiths for whatever games you play.
The Lexicon of the Throne is a sourcebook that contains not only a host of new Words of Creation for your Godbound game, but also extensive guidelines for creating new... [click here for more] |
Sine Nomine Publishing |
$15.00
|
A 2023 "Three Castles Award" finalist!
Swords of Cthulhu is filled with new options to expand your old-school roleplaying game!
Plumb the rich depths of Lovecraftian horror with new races like Deep One hybrids and Degenerates, new classes like the cultist and the scholar, new skills, complete insanity rules, the Dreamlands, the Old Ones and Outer Gods, and much more. For both players... [click here for more] |
BRW Games |
$29.95
|
Cawood Publishing presents Monsters of the Dungeon: Brave the Darkness for 5th Edition! Includes conversion tables for PF1, PF2, OSE, and DCC. Over 120 new monsters plus resources to run a dungeon campaign. Organized into seven unique dungeon chapters; Arcane, Castle, Manor, Thieves' Guild, Tomb, Wilderness, and Mountain. The sixth book in our bestselling Monsters... [click here for more] |
Cawood Publishing |
$29.95
|
Forging Villains and Patrons
Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these... [click here for more] |
Sine Nomine Publishing |
$9.00
|
Gundgathol lies in ruin. Over 250 years ago, an evil host rose from the underdark and pushed the dwarves out of their ancestral mountains. Since that time, orcs and worse have defiled their sacred halls. In recent days, the high dwarven clerics cast their runestones and read the portents: the time has come to retake Gundgathol. Are you brave (or fooloish) enough to enter Dwarrowdeep?
Dwarrowdeep will... [click here for more] |
OSR Publishing |
$75.00
|
Axian Library is a collection of five zines for Old-School Essentials and other old-school systems, featuring optional rules and dozens of tables to enhance your game.
The Five Zines:
Wondrous Weavings Warped and Weird: an alternate arcane magic system inspired by how magic works in the stories by Jack Vance... [click here for more] |
Axian Spice |
$24.90 $16.99
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #5 includes:
2 adventures dual-statted for Call of Cthulhu 7th edition and Cthulhu Dark or Pirate Borg A group of vassals investigate disappearances during the Trojan War (Ancient Greece, 15 pages)
A pirate crew tries to ride out a hurricane (Golden Age of Piracy,... [click here for more] |
Bayt al Azif |
$19.00
|
Sword & Caravan is an OSR setting book for playing a historically accurate fantasy campaign set in the East along the region known as "the Silk Road" at the turn of the 12th/13th Centuries. This historic campaign's timeline is set amid the turbulent era between the Third Crusade and the Mongol Invasions. This marked Europe's earliest period of post-classical interaction with the East.
As Players,... [click here for more] |
Mad Scribe Games |
$24.99
|
Adventure awaits. Rumors swirl around the cities, speaking of evil awakening in the Pits of Brund.
A Shadowdark-compatible role-playing game adventure for level 1-6 characters.
Whispers talk of fish-faced man-monsters, gigantic venomous wasps, corrupt wizards, blind cave-mutants, and terrible monsters lurking in the labyrinth. A Shadowdark-compatible role-playing game adventure for level 1-6 characters.
The... [click here for more] |
Menagerie Press |
$24.99
|
OLD SCHOOL SOLO
Old-School Essentials version
This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules! Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting... [click here for more] |
Parts Per Million |
$9.99
|
Take the guesswork out of creating new classes for B/X-style RPGs
The B/X Options: Class Builder is the only race-as-class creation system 100% compatible with the classic fantasy classes presented in the core rules. Infinitely scalable for any setting or genre, the B/X Options: Class Builder lets you create new (or modify existing) classes guaranteed to match the level progression rates of the canon.... [click here for more] |
The Welsh Piper LLC |
$14.99
|
Demonic is Blackoath Entertainment's official zine for Sacrifice RPG. Each issue of Demonic offers a mix of short content updates for Sacrifice, such as new starting occupations, new rules and systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this Secunda Convocatio, you will find:
The... [click here for more] |
Blackoath Entertainment |
$12.00
|
Bad Things Happen is a compilation of tables and rules to inspire DMs as well as solo players: using this book, discover what twists and turns the characters will have to face next.
With this 54 pages supplement, generate all the bad things that happen to the characters, whether they are exploring a dungeon, camping in the wilderness, visiting a city or playing with magic. Tables... [click here for more] |
Atelier Clandestin |
$9.99
|
Welcome, gamemasters! On the Other Side is a resource designed to help you populate the rooms your players may discover in your next dungeoncrawling adventure.
This book offers 104 room ideas, and each includes a table of possible discoveries or encounters. If you need more encounter ideas, we suggest looking to other resources (including D100 Dungeon Hooks and The... [click here for more] |
Philip Reed Games |
$17.95
|
Cawood Publishing presents Monsters of Feyland for 5th Edition! Includes conversion tables for OSE, DCC, PF1, and PF2. 100 new monsters and lore about the land of the Fey. From the Doubt Trout to the Witch King, this is a unique collection. Featuring the incredible art of Travis Hanson.
Just around the corner... Beyond the stone gate... Through the mirror... Lies Feyland!
This 112-page... [click here for more] |
Cawood Publishing |
$25.95
|
COMPLETELY UNFATHOMABLE combines the whole of Jason Sholtis’ (The Dungeon Dozen) 2018 Ennie Award-winning adventure Operation Unfathomable with its new companion volume Odious Uplands, adapted and expanded for the DCC game by Paul Wolfe (Mystic Bull Games, DAMN Magazine). All of the material from the OU Players Guide is included... [click here for more] |
Hydra Cooperative |
$38.00
|
For more DIY RPG Productions info and new, click here! For apparel, stickers, stamps, etc., click here!
HUBRIS WON 2017 ENNIE FOR BEST ELECTRONIC BOOK!
Please note that this book has black and white interior art and the listing of standard color was so a better quality paper would be used in the printing. Thanks!
Hubris is a weird fantasy setting that uses... [click here for more] |
DIY RPG Productions |
$35.00
|
The Archpriest, leader of the Church, has defied a summons to the Immortal Capital. You have been chosen to retrieve the recalcitrant pontiff. Kidnap the Archpriest is designed to be an implicit tutorial for diplomacy, stealth, theft, bluffing, and cunning. It is a system-less, setting-less heist module featuring:
a city (with a map)
a fortress (with interior and exterior maps)
two hectic days and... [click here for more] |
Skerples |
$12.99
|
The Book of Lost Tables is an expansion of the first edition of the world's most popular RPG. This collection of nearly 350 random tables allows you to generate wilderness, dungeon, and urban terrain and encounters, weather, non-player character parties, critical hits and fumbles, and much more. You can even use them to generate random dungeons for solo play!
Much of the material in this book was... [click here for more] |
BRW Games |
$29.95
|
OSR Solo rules
These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master.
The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful.
No DM?
The normal cycle of play is that the... [click here for more] |
Parts Per Million |
$10.99
|
Solitary Depths is an expansion of Solitary Defilement, a solo supplement for MÖRK BORG!
It includes:
A yes/no oracle with random event generation
A custom general oracle with verbs and nouns specific to the MÖRK BORG theme
Overland Travel rules and customized encounter generation for every region of the Dying Lands
Rare monster generation using a 5-card system
Generalized Threat... [click here for more] |
Chaoclypse |
$10.00
|
Pirates are the scourge of the space-lanes. Cutthroats, bandits, and scum, they are enemies to all humanity. Captured pirates can expect no mercy: only grim justice for their heinous crimes. Despite the risks, this book encourages science fiction roleplayers—Gamemasters and players alike—to embrace their inner space pirate, and set forth to the stars to carve a bloody swath across the galaxy!
Piracy... [click here for more] |
Stellagama Publishing |
$9.97
|
Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater.
The Weird That Befell Drigbolton... [click here for more] |
Necrotic Gnome |
$15.00
|
Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers.
What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way... [click here for more] |
Hydra Cooperative |
$12.00
|
This Game Master rules supplement is usable for any OSR system. Although it is written with the Sword & Caravan setting in mind, it can be easily adapted to any setting.
Expanding upon the classic Reaction Roll rules, "Social Encounters" further develops them into a full system to better assist the GM in adjudicating social roleplaying. This is done by supplying new mechanics and templates for... [click here for more] |
Mad Scribe Games |
$9.99
|