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Astulae
by Sequestered Industries

Imagine that your dungeon is not a series of underground interconnected rooms.

Instead, each Astula (a room) is a splinter of reality taken from a grand ensemble of possible parallel realities!

Every Astula can have its own laws of physics and peculiarities, some where magic and technology coexist side by side and others where both are strongly suppressed.

Astulae
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Six Seasons in Sartar

Six Seasons in Sartar


SARTAR. 1619 ST.   A group of young people come of age in an isolated mountain clan. They are the first generation born and raised after the Lunar Conquest, and saw their people bleed and die in Kallyr of Kheldon's failed rebellion. Yet Kallyr still believes she is the one destined to liberate Sartar, and Fate--or Luck--is about to put these young Sartarites in her path... INSIDE THIS BOOK YOU WILL...   [click here for more]
Chaosium  $29.95

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Ironsworn Assets (Printed Deck)

Ironsworn Assets (Printed Deck)


Upgrade your Ironsworn playscape with a deck of printed asset cards. Includes all 75 assets! 10 Companions 34 Paths 14 Combat Talents 17 Rituals To write on or mark your asset cards, use standard 3.5x2.5 in (88x63mm) card protectors and a dry-erase or wet-erase pen. WHAT IS IRONSWORN? Ironsworn is the free tabletop roleplaying game of perilous quests for solo,...   [click here for more]
Shawn Tomkin  $12.75

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The Book of Random Tables: Pirates

The Book of Random Tables: Pirates


Do you play a pirate-themed tabletop RPG? Running a pirate D&D campaign? Cut down GM prep with 24 D100 random tables and a pirate hideout generator. Ahoy there, matey! Avast ye and lend an ear! As with the other books in the series, game masters can use these tables in many ways. They can be used in preparation for an RPG session or they can be used during the session at the table. Items...   [click here for more]
dicegeeks  $9.99 $8.99

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Carnival of Madness: A Call of Cthulhu Scenario for the 1970s

Carnival of Madness: A Call of Cthulhu Scenario for the 1970s


Carnival of Madness On the evening of Friday, October 30th, 1970, you’re headed for the Carnival Pandemonium in western Massachusetts on the night before Halloween. It's a time for pumpkins, costumes, apple cider, colorful leaves, wood smoke, and of course, bone chilling terror! Most of the folks going there tonight are families and couples...   [click here for more]
Chaosium  $24.95

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Axian Library

Axian Library


Axian Library is a collection of five zines for Old-School Essentials and other old-school systems, featuring optional rules and dozens of tables to enhance your game. The Five Zines: Wondrous Weavings Warped and Weird: an alternate arcane magic system inspired by how magic works in the stories by Jack Vance...   [click here for more]
Axian Spice  $24.90 $16.99

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The Book of Random Tables: Eldritch

The Book of Random Tables: Eldritch


Do you play the Call of Cthulhu tabletop role-playing game? 24 D100 Random Tables for TTRPGs This book is meant to help game masters run eldritch, horror, or mythos-inspired role-playing games. The tables contain weird or strange objects and situations with a hint of the 1920s and 1930s. The random tables are all presented as D100 and can be used in various ways. Tables include: Fictional Occult...   [click here for more]
dicegeeks  $9.99 $8.99

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Night Horrors: Shunned by the Moon

Night Horrors: Shunned by the Moon


You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path. Well, newsflash, buster: there’s far worse out there than your hairy hide. We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a lid on us. You’ve...   [click here for more]
Onyx Path Publishing  $43.48

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The Things We Leave Behind - An Anthology of Modern Day Call of Cthulhu Scenarios

The Things We Leave Behind - An Anthology of Modern Day Call of Cthulhu Scenarios


The Things We Leave Behind Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader (and players).   An ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller and written by Brian M. Sammons,...   [click here for more]
Stygian Fox  $40.95

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Eclipse Phase: Multiplicity and Synthesis

Eclipse Phase: Multiplicity and Synthesis


Multiplicity and Synthesis dives deep into the technological and social implications of both forking—the practice of copying your mind—and group minds composed of multiple egos. This supplement is essential for thinking about character concepts who aren't limited to a single mind. It includes optional merging rules, new mental ware, a new async sub-strain (the Swarm), and new sleights....   [click here for more]
Posthuman Studios  $14.99

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The Book of Random Tables 5

The Book of Random Tables 5


Cut down your game master and dungeon master prep time with 25 D100 fantasy random tables Find random tables like Dragon Names, Fantasy Country Names, Ship Names, Carousing, Night Encounters, Fey-Touched Carnival Prizes, Items in a Fishing Boat, Items in a Goblin Den, Business Profit & Loss, Key Backstory Moments, NPC Developments, Resurrection Side Effects, Town Happenings, and more. Other...   [click here for more]
dicegeeks  $9.99 $8.99

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Ironsworn: Delve - Site Cards (Printed Deck)

Ironsworn: Delve - Site Cards (Printed Deck)


Upgrade your Ironsworn playscape with a deck of printed site cards for Ironsworn: Delve. This product includes all of the default themes and domains from Ironsworn: Delve, plus blank cards to create your own themes and domains. As a bonus, summary tables for frequently referenced Delve moves are also included. What you get: 8 theme cards 12 Domain cards 3 move...   [click here for more]
Shawn Tomkin  $9.92

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The Devoted Companion

The Devoted Companion


In the eyes of the Renegades, every conspiracy is a tightly managed organization comprised of faceless human monsters willing to commit any atrocity to advance its malevolent agenda. It is an oppressive structure bent on dominance through transgression. The Devoted are its brainwashed zealots and lab rats, its muscle and middle-managers, its magnum opuses and messiahs. Whether they do so blindly or...   [click here for more]
Onyx Path Publishing  $10.99

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Manual of Adventurous Resources: Complete (A5E)

Manual of Adventurous Resources: Complete (A5E)


The popular Manual of Adventurous Resources (MoAR) series concludes with MoAR Complete, which collects all previous mechanical content from the five prior volumes (MoAR Wilderness, MoAR Intrigue, MoAR Light & Dark, MoAR Battlemages, and MoAR Elements) plus Hymn of the Hinterlands: The Harpy Heritage into a single volume and adds a significant amount of new content as well. The end result...   [click here for more]
Purple Martin Games  $60.00

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Into the Wild Omnibus

Into the Wild Omnibus


This 380+ page book combines three volumes into one: A Guide to Thieves' Guilds, Filling in the Blanks, and Into the Wild, all geared towards aiding Referees and characters in venturing out into the wilderness and high-level domain activities. A Guide to Thieves' Guilds provides guidance on forming and running guilds, both for the PC interested in establishing a guild and for the Referee wanting to...   [click here for more]
Third Kingdom Games  $52.95

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Arcanum: High Magic for Ironsworn

Arcanum: High Magic for Ironsworn


Embrace the Power of Magic Arcanum brings a flexible casting system to Ironsworn, predicated on the notion that spellcasting should be more than a collection of individual, predetermined effects. True power is in the Mage's ability to shape reality as desired, through sheer force of intellect and willpower. This supplement gives you a narratively-focused method for implementing magic in your Ironlands....   [click here for more]
Ulfengaard Gaming  $7.00

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The Game Master's Book of Non-Player Characters

The Game Master's Book of Non-Player Characters


From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure...   [click here for more]
Topix Media Lab  $24.07

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Demon Lord's Companion

Demon Lord's Companion


Fight the Shadow or Fall! As the Demon Lord’s influence creeps across the land, it touches more people, awakening in them crippling dread, tempting them to commit unspeakable acts, or to rise up and take a stand and fight back against the spreading darkness. In the end times, all must choose a side, to save the world or watch it burn. The Demon Lord’s Companion reveals new options...   [click here for more]
Schwalb Entertainment  $23.99

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Mythic Magazine Compilation 2

Mythic Magazine Compilation 2


Mythic Magazine Compilation #2 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This compilation collects the complete volumes 7-12 into a single book. Articles include: Customizing A Solo Adventure Before You Begin: Suggestions and rules for making...   [click here for more]
Word Mill Games  $27.95

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Night Horrors: Spilled Blood

Night Horrors: Spilled Blood


"Magic is at the heart of what we do here at the Esoteric Order of the Golden Star. With it you can find your heart’s desire and riches beyond belief. I just need a small down payment, and sign here on the dotted line." — Lady Jezebel Eliza Szilard This book includes antagonists for both Vampire: The Requiem and other Chronicles of Darkness games. Night...   [click here for more]
Onyx Path Publishing  $29.99

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Bayt al Azif #5: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #5: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #5 includes: 2 adventures dual-statted for Call of Cthulhu 7th edition and Cthulhu Dark or Pirate Borg A group of vassals investigate disappearances during the Trojan War (Ancient Greece, 15 pages) A pirate crew tries to ride out a hurricane (Golden Age of Piracy,...   [click here for more]
Bayt al Azif  $19.00

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World of Darkness: Paranormal Investigator's Handbook

World of Darkness: Paranormal Investigator's Handbook


You think that because you’ve spent the night in a haunted house, seen a ghost or two, and participated in an exorcism, that makes you a bona fide paranormal investigator? Mere ghost hunting is for amateurs, buddy.    We’re going to teach you how to hunt real, tangible, unrepentantly murderous monsters.    We’re going to show you how to bind and control...   [click here for more]
Onyx Path Publishing  $9.99

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Sword & Caravan

Sword & Caravan


Sword & Caravan is an OSR setting book for playing a historically accurate fantasy campaign set in the East along the region known as "the Silk Road" at the turn of the 12th/13th Centuries. This historic campaign's timeline is set amid the turbulent era between the Third Crusade and the Mongol Invasions. This marked Europe's earliest period of post-classical interaction with the East.   As Players,...   [click here for more]
Mad Scribe Games  $24.99

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GAZ6 The Dwarves of Rockhome (Basic)

GAZ6 The Dwarves of Rockhome (Basic)


Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull...   [click here for more]
Wizards of the Coast  $11.50

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Sacred Earth, Sacred Water

Sacred Earth, Sacred Water


Sacred Earth, Sacred Water is the long-awaited expanded Print on Demand book for the Beer With Teeth Praxian adventures.  It binds together four acclaimed scenarios into one campaign, and adds setting content, NPCs, encounters, and new art. Meet the Straw Weaver clan of the mighty Bison Tribe. Learn their loves and their hatreds, and help them as strangers in Prax should help each other.  There...   [click here for more]
Chaosium  $35.95

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Somnus Domina: Crystal Tieflings (5e Race Expansion)

Somnus Domina: Crystal Tieflings (5e Race Expansion)


The Crystal Tiefling The Crystal Tiefling is an alternate breed of Tiefling, which holds an echo of one of many planes within them rather than the influence of one of the layers of hell. Tieflings of this nature develop bodies and characteristics that resemble various gemstones and minerals, giving them distinct appearances. They are absurdly rare and blur the line between their own infernal heritage...   [click here for more]
Logan Laidlaw  $16.98

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The Lazy DM's Forge of Foes

The Lazy DM's Forge of Foes


Built for the Lazy Dungeon Master, Forge of Foes is a 128-page hardcover book and PDF focused on helping you build, customize, and run monsters for your 5e fantasy roleplaying games. Like the material found in Return of the Lazy Dungeon MasterThe Lazy DM’s Workbook, and The Lazy DM’s CompanionForge of Foes gives you the tools and guidance...   [click here for more]
SlyFlourish  $39.99

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Skycrawl

Skycrawl


In a weird, whimsical, endless sky, villages cling to small rocky spheres lit by sentient suns, brave souls voyage far beyond the reach of gravity toward rootless mountains in far-flung orbits, and strange skybeasts swim wild through vast and distant twilights. Welcome to the Azure Etern. This supplement for any fantasy roleplaying system gives you the rules and inspiration...   [click here for more]
Aaron A. Reed  $16.00

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In the Cage: A Guide to Sigil (2e)

In the Cage: A Guide to Sigil (2e)


Welcome to the Cage! That's Sigil, City of Doors, realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover: Little-known facts about Sigil's sites and personalities A guide to major portals Maps of famous locales, fiendish and divine Evocative...   [click here for more]
Wizards of the Coast  $17.99

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Easier Solo Play

Easier Solo Play


You may be new to solo roleplaying or an old hand, either way we all run our solo games our own unique ways. This does mean that we rarely get to see how other people are doing it. This books contains tips and advice that I have picked up over the years that I have incorporated into my own play. Some of these may be new to you, some you may accept as obvious truths. Each of these work for me, and...   [click here for more]
Parts Per Million  $7.99

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Suns of Gold: Merchant Campaigns for Stars Without Number

Suns of Gold: Merchant Campaigns for Stars Without Number


Galactic Treasures Await You.... They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the gleaming...   [click here for more]
Sine Nomine Publishing  $15.00

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The Book of Random Tables 3

The Book of Random Tables 3


Are you spending hours on GM prep? Well, no longer. Cut down game master prep time with 25 1D100 fantasy random tables. Find items for a cell, a wine cellar, a dead orc, and more. Also, exciting random encounters for different terrains. Plus food and drink. Some of the tables in the book: Inn Names Names of Knightly Orders Desert Encounters Forest Locations Road Encounters Items...   [click here for more]
dicegeeks  $9.99 $8.99

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The Starlight Caper

The Starlight Caper


It sounded easy enough: board a starship cruise liner, steal a statue, and make sure no one is the wiser until delivery. It turns out there was more to the Starlight job than sipping martinis and taking in the shows. I should have clued in once I saw the itinerary; or by the time I was on safari on Amaterasu. By the time I was in for thirty thousand at the casino on Belobog, it was too late. Well,...   [click here for more]
Stellagama Publishing  $17.12

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Old School Solo

Old School Solo


OLD SCHOOL SOLO Old-School Essentials version This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules! Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting...   [click here for more]
Parts Per Million  $9.99

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M20 The Operative's Dossier

M20 The Operative's Dossier


A New Mission for a New World For five centuries the Ascension War has pitted the Enlightened against Reality Deviants. Bloodshed and horror from this conflict have nearly torn the world apart on a number of occasions. In the hopes of creating a safe environment and shepherding the Masses to Ascension, the Technocratic Union has used colonialism, conditioning, and violence to bring...   [click here for more]
Onyx Path Publishing  $26.99

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BX Options: Class Builder

BX Options: Class Builder


Take the guesswork out of creating new classes for B/X-style RPGs The B/X Options: Class Builder is the only race-as-class creation system 100% compatible with the classic fantasy classes presented in the core rules. Infinitely scalable for any setting or genre, the B/X Options: Class Builder lets you create new (or modify existing) classes guaranteed to match the level progression rates of the canon....   [click here for more]
The Welsh Piper LLC  $14.99

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The Book of Random Tables: Cyberpunk 2

The Book of Random Tables: Cyberpunk 2


Do you play Cyberpunk RED, Shadowrun, or another cyberpunk tabletop RPG? Cut down your gamemaster prep time with 32 D100 random tables. Just like the first book, this book helps the gamemasters of cyberpunk tabletop role-playing games cut down their prep time. These random tables add details to campaigns and sessions with a roll of the dice. Find useful tables like Items in a Corporation Locker...   [click here for more]
dicegeeks  $9.99 $8.99

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1d100 Interstellar Encounters

1d100 Interstellar Encounters


Unleash the cosmic playground with 1d100 Interstellar Encounters Elevate your sci-fi RPG campaigns from the mundane to the magnificent with 1d100 Interstellar Encounters. This 48-page half-letter zine is perfect for Game Masters, Referees, and Wardens eager to fill the vastness of space with memorable moments and thrilling challenges. These 100 system-neutral encounters ensure the journey...   [click here for more]
Terry Herc  $19.99 $14.99

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V20 Companion

V20 Companion


Can a Prince command a Priscus? How have the Anarchs fared during the modern nights? Can the Harpies declare a boon null? These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support...   [click here for more]
Onyx Path Publishing  $20.00

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W20 Changing Breeds

W20 Changing Breeds


Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
Onyx Path Publishing  $40.00

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Fear's Sharp Little Needles - 26 Modern Day Call of Cthulhu Scenarios

Fear's Sharp Little Needles - 26 Modern Day Call of Cthulhu Scenarios


Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader (and players).   Fear's Sharp Little Needles is an ENnie award winning anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller...   [click here for more]
Stygian Fox  $59.95

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Dark Space

Dark Space


DARK SPACE Eight Promethean Mythos Adventures Designed for 4-Hours Play. For Cthulhu Dark and all Cosmic Horror Systems.   Welcome to Dark Space, a spine-tingling series of short investigations in the far reaches of the Solar System that will plunge you into the heart of cosmic dread with your magnetic boots on! Ready to Shoot into Space, Space Monkey? Gritty Promethean Fantasy Dark...   [click here for more]
Kabuki Kaiser  $29.99 $19.99

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The Book of Random Tables 4

The Book of Random Tables 4


Cut down your Game Master prep time with 25 1D100 random tables Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring. Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience simply...   [click here for more]
dicegeeks  $9.99 $8.99

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Shadowed Keep on the Borderlands (5e)

Shadowed Keep on the Borderlands (5e)


A 5e compatible adventure for 1st-level PCs by Creighton Broadhurst Hidden deep in the borderland forest, bandits lurk in the ruined castle of a long-dead border lord. Their incessant raids draw a band of neophyte heroes to the derelict keep. There they discover fouler, more odious dangers lurk below the ruins.  Dare you brave the terrors of the Shadowed Keep to crush that which lurks within or...   [click here for more]
Raging Swan Press  $21.95

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Trinity Continuum: Under Alien Skies

Trinity Continuum: Under Alien Skies


Under Alien Skies expands the setting of Trinity Continuum: Aeon with details about the alien Chromatics, Coalition, and Listeners, including rules for playing characters belonging to these three species. In addition, this book provides information about six other species of aliens. Under Alien Skies requires both Trinity Continuum: Aeon and the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $30.00

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The Book of Random Tables: Science Fiction Facility Generator

The Book of Random Tables: Science Fiction Facility Generator


Do you play Traveller, Stars Without Number, Star Trek RPGs, Starforged, or other science fiction tabletop role-playing games? Use random tables to create engaging and creative facilities for your science fiction RPG campaigns. Start with the organization that built the facility and then determine the location of the facility. Other details like structure types, problems, secrets, and names generate...   [click here for more]
dicegeeks  $9.99 $8.99

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Blackhand's Street Weapons 2020

Blackhand's Street Weapons 2020


BANG! You're dead. Unless you stay hip with what's out there on the street being pointed at you, the next donor at the body banks is likely to be you. In this, the definitive guide to street weaponry, noted Solo Morgan Blackhand has compiled statistics and information on every knife, pistol, submachine gun, bullet, grenade, and piece of personal artillery available in 2020. Prices, damage capability,...   [click here for more]
R. Talsorian Games Inc.  $12.00

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Sly Flourish's Fantastic Locations

Sly Flourish's Fantastic Locations


We RPG game masters have a lot of tools to help us run our roleplaying games. Our monster books and bestiaries give us piles of foes to throw at our adventurers. The various guides for game masters often give us non-player characters, treasures, and story-building tips. One of the hardest parts of game mastering, however, is coming up with interesting adventure locations for our characters to explore....   [click here for more]
SlyFlourish  $19.99

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The Book of Random Tables: Quests 2

The Book of Random Tables: Quests 2


Need fantasy adventure ideas? Cut down your GM prep with 1000 quest seeds The one thousand adventures or quests for fantasy tabletop role-playing games in this book add flexibility to the gamemaster’s toolkit. The purpose of this book, just as the first book of quests, is twofold. First, these adventure ideas help gamemasters cut down session prep by providing hooks and situations quickly....   [click here for more]
dicegeeks  $9.99 $8.99

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Unearthed Arcana (1e)

Unearthed Arcana (1e)


The original 1985 release of Unearthed Arcana™ changed Dungeons & Dragons® forever by introducing new races, classes, magical items, and rules written by Gary Gygax. This new printing will appeal to nostalgic D&D® fans looking to add this classic to their collections.  The most complete version of Unearthed Arcana ever printed! The original Unearthed Arcana was...   [click here for more]
Wizards of the Coast  $19.99 $16.00

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D100 Dungeon - The Lost Tome of Extraordinary Rules (Book 4)

D100 Dungeon - The Lost Tome of Extraordinary Rules (Book 4)


The Lost Tome of Extraordinary Rules (Book 4) adds lots of new rules that can be added to your D100 Dungeon games. None of them have to be included, and you are free to pick and choose which ones to use. Just follow their instructions and have fun. The new additions are as follows: BEAST MASTERY (tame and use companion pets) NEW FIND TABLE (with 100 individual entries) ARTISAN (an...   [click here for more]
Martin Knight  $21.12

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